Bounce Ball

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Bounce Ball is a basic weapon in HoloCure: Save the Fans!. It is unlocked by reaching 10 minutes in any Stage using a flat character with Cutting Board Icon.pngCutting Board equipped.

Bounce Ball periodically drops a ball on a random on-screen target, which deals damage and can bounce to damage more targets. The size of the bounce ball varies between characters.

Bounce Ball
Multishot
Weapon Frame.png
Bounce Ball Icon.png
Level 1
Drops a falling bounce ball on a random target. Size of ball varies between characters.
Level 2
Increase damage by 20%.
Level 3
Drop 2 balls.
Level 4
Gain knockback effect. The strength of knockback varies from character.
Level 5
Drop 3 balls.
Level 6
Reduce the time between attacks by 15%.
Level MAX
Increase damage by 30% and drop 4 balls.
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Level 1
Damage:
140% (12 – 16)
Attack time:
120 (2 s)
Attack count:
1
Attack delay:
0 (0 s)
Hit limit:
1
Hit cooldown:
30 (0.5 s)
Area:
60%
Duration:
180 (3 s)
Projectile speed:
8
Range:
300
Knockback speed:
-

Level 2
Damage:
156% (14 – 18)
Attack time:
120 (2 s)
Attack count:
1
Attack delay:
0 (0 s)
Hit limit:
1
Hit cooldown:
30 (0.5 s)
Area:
60%
Duration:
180 (3 s)
Projectile speed:
8
Range:
300
Knockback speed:
-

Level 3
Damage:
156% (14 – 18)
Attack time:
120 (2 s)
Attack count:
2
Attack delay:
5 (0.08 s)
Hit limit:
1
Hit cooldown:
30 (0.5 s)
Area:
60%
Duration:
180 (3 s)
Projectile speed:
8
Range:
300
Knockback speed:
-

Level 4
Damage:
156% (14 – 18)
Attack time:
120 (2 s)
Attack count:
2
Attack delay:
5 (0.08 s)
Hit limit:
1
Hit cooldown:
30 (0.5 s)
Area:
60%
Duration:
180 (3 s)
Projectile speed:
8
Range:
300
Knockback speed:
3

Level 5
Damage:
156% (14 – 18)
Attack time:
120 (2 s)
Attack count:
3
Attack delay:
5 (0.08 s)
Hit limit:
1
Hit cooldown:
30 (0.5 s)
Area:
60%
Duration:
180 (3 s)
Projectile speed:
8
Range:
300
Knockback speed:
3

Level 6
Damage:
156% (14 – 18)
Attack time:
102 (1.7 s)
Attack count:
3
Attack delay:
5 (0.08 s)
Hit limit:
1
Hit cooldown:
30 (0.5 s)
Area:
60%
Duration:
180 (3 s)
Projectile speed:
8
Range:
300
Knockback speed:
3

Level 7
Damage:
202.8% (18 – 22)
Attack time:
102 (1.7 s)
Attack count:
4
Attack delay:
5 (0.08 s)
Hit limit:
1
Hit cooldown:
30 (0.5 s)
Area:
60%
Duration:
180 (3 s)
Projectile speed:
8
Range:
300
Knockback speed:
3
Up to date with version 0.6.1692275570
  • The area is increased by an additional 0 - 40% depending on the character's size grade.

Enchantments

Following enchantments are available to Bounce Ball:

  • Damage +15%
  • Size +15%
  • Crit Damage +10%
  • +1 Projectile
  • Cooldown -10%

Note, that Bounce Ball is not affected by the "Size +15%" enchantment, despite it being available to the weapon.[Bug?]

Ball Size

Size comparison of all characters' bounce ball sizes as of 0.6. Ball colors are for illustration purpose only, and are not used in-game.[1]

The size of the ball depends on the character being used. The highest-tier characters will have the largest bounce balls, and vice versa. The following is a list of characters and their ball size tiers.

Tier[Note 1] Characters
5 Ouro Kronii Icon.pngOuro KroniiTsukumo Sana Icon.pngTsukumo SanaYuzuki Choco Icon.pngYuzuki ChocoPavolia Reine Icon.pngPavolia Reine
4 Calliope Mori Icon.pngCalliope MoriAkai Haato Icon.pngAkai HaatoYozora Mel Icon.pngYozora MelMoona Hoshinova Icon.pngMoona Hoshinova
3 Amelia Watson Icon.pngAmelia WatsonTakanashi Kiara Icon.pngTakanashi KiaraCeres Fauna Icon.pngCeres FaunaIRyS Icon.pngIRySOokami Mio Icon.pngOokami MioNekomata Okayu Icon.pngNekomata OkayuInugami Korone Icon.pngInugami KoroneRoboco-san Icon.pngRoboco-sanSakura Miko Icon.pngSakura MikoAki Rosenthal Icon.pngAki RosenthalMinato Aqua Icon.pngMinato AquaAyunda Risu Icon.pngAyunda RisuKaela Kovalskia Icon.pngKaela Kovalskia
2 Hakos Baelz Icon.pngHakos BaelzNanashi Mumei Icon.pngNanashi MumeiShirakami Fubuki Icon.pngShirakami FubukiTokino Sora Icon.pngTokino SoraAZKi Icon.pngAZKiOozora Subaru Icon.pngOozora SubaruNakiri Ayame Icon.pngNakiri AyameAirani Iofifteen Icon.pngAirani IofifteenAnya Melfissa Icon.pngAnya MelfissaVestia Zeta Icon.pngVestia Zeta
1 Gawr Gura Icon.pngGawr GuraNinomae Ina'nis Icon.pngNinomae Ina'nisHoshimachi Suisei Icon.pngHoshimachi SuiseiNatsuiro Matsuri Icon.pngNatsuiro MatsuriMurasaki Shion Icon.pngMurasaki ShionKureiji Ollie Icon.pngKureiji OllieKobo Kanaeru Icon.pngKobo Kanaeru
  1. The values in the game code actually range from 0 – 4, which is also used by Kay Yu when referring to these values in social media. This is because in programming language, numbering and indexing is start from zero (0), not one (1). Using a 1 – 5 scale has however become customary in the community, so to avoid confusion the values on the wiki will be displayed using this scale.

Collabs

This weapon can be used in three collabs:

History

For full list of changes, see Changelog.

0.6 Release
  • Increased overall damage.
    • From 120% (10 – 14) to 140% (12 – 16).
  • IRyS's size grade increased from 2 to 3. [Undocumented]
0.5 Release

Trivia

  • The Bounce Ball sizes reference the relative sizes of the characters' breasts.
    • To further reinforce this, the characters with a ball size of 1 are also the ones to receive the Flat Character Bonus.
  • This item is a reference to the "boing-boing" meme, coined by former hololive talent Uruha Rushia in response to being teased about her flat chest. "Boing-boing" proceeded to spread to other branches and is used to reference talents with noticeable chest physics, much like how the balls are most effective when used by the most well-endowed cast.
    • This item's appearance is based off a typical exercise ball, which is used in physical workouts.

References