Item
|
Type
|
Max level
|
Weight
|
Description
|
Unlock method
|
|
Stat
|
3
|
3
|
Increase damage of any Character Skill attacks by 33%. Increase it by a further 1% for each player level.
|
Clear any stage without having any Character Skills [Fandom Off].
|
|
Utility
|
3
|
1
|
Normal anvils can be used twice. Only applies to anvils since taking this item.
|
Enhance a weapon.
|
|
Utility
|
5
|
3
|
Gain a shield that absorbs up to 15 damage. Every 15 seconds, this shield refreshes. Also reduces damage taken by 10%.
|
Available by default.
|
|
Utility
|
3
|
2
|
Reduce damage taken by 25% and SPD by 10%. When attacked there is a 50% chance the attacker also takes 200% damage.
|
Take at leas 500 damage in a game in total.
|
|
Stat
|
3
|
2
|
Increase Haste by 40%. All attacks deal 0.75x damage, but have a 10% chance to apply a second attack dealing 33% of the initial damage.
|
Choose the Haste Stat Up option 10 times in a game.
|
|
Utility
|
3
|
2
|
Gain 1 revive. On revive, instantly heal 50% HP and all non-Boss targets are defeated.
|
Survive 10 minutes as Takanashi Kiara in a game.
|
|
Utility
|
5
|
3
|
Cost of enhancing is reduced by 20% and anvils appear 20% more often.
|
Find an Anvil.
|
|
Stat
|
3
|
2
|
Attacks deal 1.2 times damage if the target is farther than 130px away from the player. If less than 130px away, damage is reduced by 10%.
|
Deal 1000 damage in a single attack.
|
|
Stat
|
3
|
3
|
Increase Haste by 10% and SPD by 40%, but reduce Max HP by 20% as well.
|
Survive 10 minutes as Calliope Mori in a game.
|
|
Stat
|
1
|
1
|
Multiply all damage dealt by 1.3 times and increase Haste by 10%. Take 30% more damage.
|
Available by default.
|
|
Stat
|
3
|
2
|
All ranged or multi-shot projectile weapons have +10% chance to crit, and if it does, the target takes 500% of the weapon's damage over 5 seconds.
|
Survive 10 minutes as Vestia Zeta in a game.
|
|
Healing
|
1
|
1
|
All healing is doubled.
|
Available by default.
|
|
Stat
|
3
|
3
|
Attack damage is multiplied by 1.2 times, but lose 20% critical chance.
|
Defeat the boss of Stage 1.
|
|
Stat
|
3
|
2
|
While the Special meter is still charging, increase crit by 15%.
|
Lose game with Halu equipped.
|
|
Utility
|
5
|
3
|
Increase regular fan spawns, and fans become 5% stronger. Gain 1 HoloCoin for every 5 targets defeated since taking this item.
|
Defeat 5,000 enemies in a game.
|
|
Utility
|
5
|
4
|
15% chance to negate 1 hit, and create a shockwave that knocks back all targets.
|
Available by default.
|
|
Stat
|
5
|
2
|
Increase critical hit damage 10% and increase Special cooldown by 25%.
|
Clear any stage as IRyS.
|
|
Stat
|
5
|
2
|
Reduce Special cooldown by 20%.
|
Unlock and use a character's Special Attack.
|
|
Stat
|
3
|
2
|
Lose 5% HP every second (until 1 HP remains), but gain 40% ATK.
|
Complete a stage using Plug Type Asacoco.
|
|
Healing
|
3
|
4
|
Increase Max HP by 10. After being hit, heal 10% HP every 3 seconds until 80% of the damage taken is recovered (recovers minimum 1 HP).
|
|
|
Stat
|
3
|
1
|
Increases attack size and knockback effects of weapons by 10%. Also increase Pick Up Range by 30%.
|
Available by default.
|
|
Utility
|
3
|
1
|
Reduce the negative effects of any items placed on the player by 33%.
|
Survive 10 minutes as Murasaki Shion.
|
|
Stat
|
3
|
4
|
Gain 100% Pick Up Range.
|
Survive 10 minutes as Tsukumo Sana.
|
|
Stat
|
3
|
3
|
Lose 3 HoloCoin every second. If HoloCoins is more than 0, increase ATK by 30% and take 10% less damage.
|
Clear Stage Mode with Super Chatto Time! equipped.
|
|
Stat
|
3
|
3
|
Increase SPD by 20%. In addition, increase damage of Melee weapons by 5%.
|
Survive 10 minutes as Kureiji Ollie.
|
|
Healing
|
3
|
3
|
When defeating a target, there is a 30% chance to life-steal 2 HP. If taking a hit while HP is less than 15%, there is a chance to heal 20% HP.
|
Available by default.
|
|
Stat
|
3
|
4
|
Gain 15 Max HP. For every 6 points of total Max HP, increase damage of Main Weapon and Special attacks by 1%.
|
Available by default.
|
|
Utility
|
3
|
3
|
Delay taken damage. On any hit by a target, take only 30% of the damage initially, then take the remaining damage gradually.
|
Survive 10 minutes as Hakos Baelz.
|
|
Stat
|
3
|
2
|
Gain 1% EXP every 2 seconds. When HP is full, the EXP rate slowly increases to 2%, and is reset to 1% EXP when taking damage.
|
Do not take damage for 5 minutes.
|
|
Stat
|
3
|
4
|
Gain 1% crit buff every second up to 10%. If taking damage by a target, lose half the buff. If eating food, +5% crit for 10 seconds.
|
Available by default.
|
|
Utility
|
3
|
2
|
Gain 1 coin for every 100px traveled and increase SPD by 20%. However, reduce Pick Up Range by 30%.
|
Defeat a Golden YAGOO.
|
|
Stat
|
5
|
3
|
Increase EXP gain by 10%. On every level up, increase Weapon damage by 0.3%.
|
Reach level 50 in a game.
|
|
Stat
|
5
|
2
|
Targets drop 20% more HoloCoins. All HoloCoins are picked automatically.
|
Have at least 5,000 unspent HoloCoins after finishing a game.
|
|
Healing
|
5
|
4
|
Every 10 seconds, food will drop close by. Also increase food drop chance from defeated targets by 10%.
|
Available by default.
|