Vestia Zeta

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Vestia Zeta is one of the playable characters in HoloCure: Save the Fans!. She belongs to the group HoloH3ro and is unlocked through the Character Gacha. Her Main Weapon is Silencer Pistol, her Special Attack is Stealth Mode, and she has three other unique skills: Data Collection, Cat(?) Reflexes and Secret Agent.

Zeta, alongside the first three generations of hololive Indonesia, was added to the game in Version 0.6.

Main Weapon

Silencer Pistol
Multishot
Weapon Frame.png
Silencer Pistol Icon.png
Level 1
Shoots a high speed piercing bullet. If Zeta is invisible, pistol becomes a wide-area instant shot.
Level 2
Increase damage by 20%.
Level 3
Reduce time between attacks by 15%.
Level 4
Shoot 3 shots.
Level 5
Add a small knockback effect.
Level 6
Increase the speed and damage of projectile by 33%.
Level MAX
Each time a bullet hits the enemy, the damage increases by 10%, up to 100%.
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Level 1
Damage:
90% (7 – 11)
Attack time:
90 (1.5 s)
Attack count:
2
Attack delay:
5 (0.08 s)
Hit limit:
Inf
Hit cooldown:
60 (1 s)
Area:
Normal:
100%
Invisible:
200%
Duration:
90 (1.5 s)
Projectile speed:
Normal:
11
Invisible:
33
Knockback duration:
-
Knockback speed:
-

Level 2
Damage:
110% (9 – 13)
Attack time:
90 (1.5 s)
Attack count:
2
Attack delay:
5 (0.08 s)
Hit limit:
Inf
Hit cooldown:
60 (1 s)
Area:
Normal:
100%
Invisible:
200%
Duration:
90 (1.5 s)
Projectile speed:
Normal:
11
Invisible:
33
Knockback duration:
-
Knockback speed:
-

Level 3
Damage:
110% (9 – 13)
Attack time:
76 (1.27 s)
Attack count:
2
Attack delay:
5 (0.08 s)
Hit limit:
Inf
Hit cooldown:
60 (1 s)
Area:
Normal:
100%
Invisible:
200%
Duration:
90 (1.5 s)
Projectile speed:
Normal:
11
Invisible:
33
Knockback duration:
-
Knockback speed:
-

Level 4
Damage:
110% (9 – 13)
Attack time:
76 (1.27 s)
Attack count:
3
Attack delay:
5 (0.08 s)
Hit limit:
Inf
Hit cooldown:
60 (1 s)
Area:
Normal:
100%
Invisible:
200%
Duration:
90 (1.5 s)
Projectile speed:
Normal:
11
Invisible:
33
Knockback duration:
-
Knockback speed:
-

Level 5
Damage:
110% (9 – 13)
Attack time:
76 (1.27 s)
Attack count:
3
Attack delay:
5 (0.08 s)
Hit limit:
Inf
Hit cooldown:
60 (1 s)
Area:
Normal:
100%
Invisible:
200%
Duration:
90 (1.5 s)
Projectile speed:
Normal:
11
Invisible:
33
Knockback duration:
3 (0.05 s)
Knockback speed:
3

Level 6
Damage:
146.3% (13 – 17)
Attack time:
76 (1.27 s)
Attack count:
3
Attack delay:
5 (0.08 s)
Hit limit:
Inf
Hit cooldown:
60 (1 s)
Area:
Normal:
100%
Invisible:
200%
Duration:
90 (1.5 s)
Projectile speed:
Normal:
15
Invisible:
45
Knockback duration:
3 (0.05 s)
Knockback speed:
3

Level 7
Damage:
146.3% (13 – 17)
Attack time:
76 (1.27 s)
Attack count:
3
Attack delay:
5 (0.08 s)
Hit limit:
Inf
Hit cooldown:
60 (1 s)
Area:
Normal:
100%
Invisible:
200%
Duration:
90 (1.5 s)
Projectile speed:
Normal:
15
Invisible:
45
Knockback duration:
3 (0.05 s)
Knockback speed:
3
Up to date with version 0.6.1692275570
  • The speed and area of Silencer Pistol's projectiles are greatly increased while invisible.

Special Attack

Stealth Mode
Skill Frame.png
Stealth Mode Icon.png
Cooldown
70 seconds
Description
Turns invisible for 8 seconds. While invisible, Zeta does not take damage and all targets stop moving towards Zeta.
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Level 1
Duration:
48 (0.8 s)
Up to date with version 0.6.1692275570

Skills

Data Collection
Skill Frame.png
Data Collection Icon.png
Level 1
On critical hits, non-melee attacks have a 15% chance to hit 50% EXP out of non-boss targets.
Level 2
On critical hits, non-melee attacks have a 20% chance to hit 50% EXP out of non-boss targets.
Level MAX
On critical hits, non-melee attacks have a 25% chance to hit 50% EXP out of non-boss targets.
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Level 1

Level 2

Level 3
Up to date with version 0.6.1692275570
Cat(?) Reflexes
Skill Frame.png
Cat() Reflexes Icon.png
Level 1
While moving, Crit is increased by 5%. If Zeta is invisible, increase Crit by a further 5%
Level 2
While moving, Crit is increased by 10%. If Zeta is invisible, increase Crit by a further 5%
Level MAX
While moving, Crit is increased by 15%. If Zeta is invisible, increase Crit by a further 5%
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Level 1

Level 2

Level 3
Up to date with version 0.6.1692275570
Secret Agent
Skill Frame.png
Secret Agent Icon.png
Level 1
Gain a buff that allows Zeta to dodge the next hit (20s cooldown). On dodge, Zeta turns invisible for 4 seconds. All damage dealt is increased by 30% any time Zeta is invisible.
Level 2
Gain a buff that allows Zeta to dodge the next hit (20s cooldown). On dodge, Zeta turns invisible for 4 seconds. All damage dealt is increased by 50% any time Zeta is invisible.
Level MAX
Gain a buff that allows Zeta to dodge the next hit (20s cooldown). On dodge, Zeta turns invisible for 4 seconds. All damage dealt is increased by 70% any time Zeta is invisible.
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Level 1

Level 2

Level 3
Up to date with version 0.6.1692275570

Outfits

The following outfits are available for Zeta:

Idle Run Description
Vestia Zeta IdleAnim.gif Vestia Zeta RunAnim.gif Original outfit. Unlocked by default.

History

For full list of changes, see Changelog.

0.6 Release
  • Initial release

Trivia

  • Silencer Pistol Icon.pngSilencer Pistol, Secret Agent Icon.pngSecret Agent, Data Collection Icon.pngData Collection, and Stealth Mode Icon.pngStealth Mode are all based on Zeta's character lore as a secret agent, sent to the virtual world of Hololive to gather data for the Secret Archive Unit. Silencer Pistol is an original creation, though Zeta did later receive an alternate outfit with a gun accessory.[1]
  • Cat(?) Reflexes Icon.pngCat(?) Reflexes is a reference to a fan meme about Zeta where she is seen as a cat due to the design of her hair buns resembling cat ears. While Zeta herself denies that she is a cat, she has acknowledged the meme to some degree, such as occasionally calling herself a "Catlord" and having an alternate outfit with cat-ear headphones.

References

  1. Kay (@holocuredev) on Twitter (2023/08/15). told y'all she has a gun.