Kureiji Ollie

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Kureiji Ollie is one of the playable characters in HoloCure - Save the Fans!. She belongs to the group Holoro and can be unlocked through the Character Gacha. Her Main Weapon is Path of Sincerity Icon.pngPath of Sincerity, her Special Attack is Charge Rifle Icon.pngCharge Rifle, and she has three other unique skills: Undead Icon.pngUndead, Zombie Ninjutsu Icon.pngZombie Ninjutsu, and Simp Of All Time Icon.pngSimp Of All Time.

Ollie, alongside the rest of Holoro, Area 15, and HoloH3ro, was added to the game in Version 0.6.

Main Weapon

Path of Sincerity
Melee
Weapon Frame.png
Path of Sincerity Icon.png
Level 1
Long slash forward.
Level 2
Increase damage by 20%.
Level 3
Increase attack size by 20%.
Level 4
Reduce time between attacks by 10%.
Level 5
Increase damage and attack size by 25%.
Level 6
Reduce time between attacks by 10%.
Level MAX
Throws the sword.
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Level 1
Damage:
130% (11 – 15)
Attack time:
90 (1.5 s)
Attack count:
1
Attack delay:
Throw:
-
Hit limit:
Inf
Hit cooldown:
20 (0.33 s)
Area:
100%
Duration:
-

Level 2
Damage:
156% (14 – 18)
Attack time:
90 (1.5 s)
Attack count:
1
Attack delay:
Throw:
-
Hit limit:
Inf
Hit cooldown:
20 (0.33 s)
Area:
100%
Duration:
-

Level 3
Damage:
156% (14 – 18)
Attack time:
90 (1.5 s)
Attack count:
1
Attack delay:
Throw:
-
Hit limit:
Inf
Hit cooldown:
20 (0.33 s)
Area:
120%
Duration:
-

Level 4
Damage:
156% (14 – 18)
Attack time:
81 (1.35 s)
Attack count:
1
Attack delay:
Throw:
-
Hit limit:
Inf
Hit cooldown:
20 (0.33 s)
Area:
120%
Duration:
-

Level 5
Damage:
202.8% (18 – 22)
Attack time:
81 (1.35 s)
Attack count:
1
Attack delay:
Throw:
-
Hit limit:
Inf
Hit cooldown:
20 (0.33 s)
Area:
156%
Duration:
-

Level 6
Damage:
202.8% (18 – 22)
Attack time:
73 (1.22 s)
Attack count:
1
Attack delay:
Throw:
-
Hit limit:
Inf
Hit cooldown:
20 (0.33 s)
Area:
156%
Duration:
-

Level 7
Damage:
202.8% (18 – 22)
Attack time:
73 (1.22 s)
Attack count:
1
Attack delay:
Throw:
60 (1 s)
Hit limit:
Inf
Hit cooldown:
15 (0.25 s)
Area:
200%
Duration:
50 (0.83 s)

Up to date with version 0.6.1692275570
  • The thrown sword from the awakened upgrade does not count as melee and can benefit from Focus Shades Icon.pngFocus Shades.

Special Attack

Charge Rifle
Skill Frame.png
Charge Rifle Icon.png
Cooldown
60 seconds
Description
Fires an aimed beam initially, then shortly fires a second charged beam. Each target hit by the initial beam increases the size and damage of the second beam.
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Level 1
Damage:
First beam:
30% (1 – 5)
Second beam, base:
200% (18 – 22)
Second beam, max:
800% (72 – 88)
Hit limit:
Inf
Hit cooldown:
First beam:
10 (0.17 s)
Second beam, base:
60 (1 s)
Area:
First beam:
200%
Second beam, base:
50%
Second beam, max:
500%
Duration:
240 (4 s)
Knockback duration:
First beam:
2 (0.03 s)
Second beam, base:
1 (0.02 s)
Second beam, max:
15 (0.25 s)
Knockback speed:
First beam:
1
Second beam, base:
1
Second beam, max:
15

Up to date with version 0.6.1692275570
  • Ollie's turn rate is limited to 5 degrees per frame while aiming.
  • Hitting an enemy with the initial beam grants 1 charge, empowering the damage, width, and knockback of the second beam. Each point of charge grants:
    • an additional 3% base damage, up to 800% total.
    • an additional 3% beam width, up to 500% total.
    • an additional 0.1 knockback duration and speed, up to 15 each.
  • knockback from the second beam ignores knockback resistance.

Skills

Undead
Skill Frame.png
Undead Icon.png
Level 1
If HP reaches 0, Ollie gains Undead and can not die for 10 seconds (10s cooldown). However, each time this activates, Ollie loses 50% Max HP for 1 minute. Gain 2% ATK for every 3 Max HP lost.
Level 2
If HP reaches 0, Ollie gains Undead and can not die for 10 seconds (10s cooldown). However, each time this activates, Ollie loses 50% Max HP for 1 minute. Gain 2% ATK for every 2 Max HP lost.
Level MAX
If HP reaches 0, Ollie gains Undead and can not die for 10 seconds (10s cooldown). However, each time this activates, Ollie loses 50% Max HP for 1 minute. Gain 2% ATK for every 1 Max HP lost.
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Level 1

Level 2

Level 3

Up to date with version 0.6.1692275570
  • If Ollie also has an active Chicken's Feather Icon.pngChicken's Feather, Undead will activate first.
  • On revive with Chicken's Feather, Undead and Max HP will be reverted.
  • Ollie dies if her HP is at 0 when Undead ends.
  • Health penalty and ATK Icon.pngATK boost are applied immediately as Undead triggers.
  • Timer for health penalty and ATK Icon.pngATK boost resets every time Undead is triggered.
Zombie Ninjutsu
Skill Frame.png
Zombie Ninjutsu Icon.png
Level 1
Gather chakra while moving. If Ollie stops moving for 1 second, spend all chakra to cast a 1x strength jutsu based on the accumulated chakra.
Level 2
Gather chakra while moving. If Ollie stops moving for 1 second, spend all chakra to cast a 1.50x strength jutsu based on the accumulated chakra.
Level MAX
Gather chakra while moving. If Ollie stops moving for 1 second, spend all chakra to cast a 2x strength jutsu based on the accumulated chakra.
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Level 1

Level 2

Level 3

Up to date with version 0.6.1692275570
  • When unlocked, Zombie Ninjutsu adds a chakra gauge to the bottom-left of the screen, with elemental markers every 25% of the gauge denoting the kind of jutsu Ollie will cast when she stops moving:
    • If Ollie stops moving with 25%-49% chakra, she will cast a large fireball near her position that lingers for 2 seconds, dealing damage to enemies caught in it.
    • At 50%-74% charge, Ollie will create a ring of water bubbles that quickly spin around her, dealing damage to enemies hit by them, while healing and granting her temporary invulnerability to damage.
    • At 75%-99% charge, stopping will create a barrage of rocks to shoot out in all directions, damaging enemies within a large radius and dealing knockback.
    • At 100% charge, Ollie unleashes lightning on all visible enemies, dealing massive damage and briefly stunning any survivors.
  • Fire and Rock jutsu benefit from Focus Shades Icon.pngFocus Shades;[Bug?] water and lightning do not.
Simp Of All Time
Skill Frame.png
Simp Of All Time Icon.png
Level 1
Targets can drop Hololive Merch. When picking up Hololive Merch, Ollie takes 5 damage, but heal back the damage after 2 seconds and gain 30% Haste and SPD for 8 seconds.
Level 2
Targets can drop Hololive Merch. When picking up Hololive Merch, Ollie takes 5 damage, but heal back the damage after 2 seconds and gain 40% Haste and SPD for 8 seconds.
Level MAX
Targets can drop Hololive Merch. When picking up Hololive Merch, Ollie takes 5 damage, but heal back the damage after 2 seconds and gain 50% Haste and SPD for 8 seconds.
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Level 1

Level 2

Level 3

Up to date with version 0.6.1692275570
  • Hololive Merch drops are not affected by Pickup Range and must be picked up manually.
  • The self-damage is not lethal; if Ollie's current health is 5 or less, it will be set to 1 upon picking up Merch.
    • It is however possible to die from picking up Merch if Ollie's max HP is exactly at 5 upon pickup.[Bug?]

Other effects

Flat character bonus

Kureiji Ollie is affected by the Flat character bonus of Cutting Board Icon.pngCutting Board, and the reduced bonus for Absolute Wall Icon.pngAbsolute Wall and Flattening Board Icon.pngFlattening Board, increasing their projectiles' size.

Overview and Tips

Outfits

The following outfits are available for Ollie:

Idle Run Description
Kureiji Ollie IdleAnim.gif Kureiji Ollie RunAnim.gif Original outfit. Unlocked by default.
Kureiji Ollie O1 IdleAnim.gif Kureiji Ollie O1 RunAnim.gif Traditional outfit.

History

For the full list of changes, see Changelog.

0.6 Release
  • Initial release
  • Fixed pre-release typo from Kureji to Kureiji

Trivia

  • Path of Sincerity Icon.pngPath of Sincerity is the name of the sword seen on Ollie's head.
    • The sword is actually just a hair decoration... unless Ollie messes up her morning routine, in which case it would go through her head instead of her hair buns.[1]
    • The blue glow of the Path of Sincerity Awakened Icon.pngAwakened state is based on Ollie's 3D showcase where the sword glowed blue whenever Ollie powered it up.[2]
  • Charge Rifle Icon.pngCharge Rifle is a reference to Ollie's (former) favorite weapon of the same name from the FPS battle royale game Apex Legends.
    • The skill's attack pattern (firing a small targeting ray before firing a bigger kill beam) is based on Apex's Charge Rifle's old firing pattern. The firing pattern was changed in Apex's August 08, 2023 Patch, which reverted it to its Titanfall iteration. Incidentally, this change is why it is no longer Ollie's favorite weapon.[3]
    • Ollie used to love this weapon so much that it appeared in her 3D Showcase where Ollie tried to fight off a burglar with it... by using it as a blunt weapon.[4]
  • Undead Icon.pngUndead is a reference to Ollie's lore as an undying zombie high school girl.[1]
  • Zombie Ninjutsu Icon.pngZombie Ninjutsu is based on Ollie's New Year's Kimono,[5] whose ninja-themed design is heavily inspired by the various outfits seen in the popular series Naruto. Said title popularized the various ninjutsu "hand seals" used by characters in the show to cast spells powered by chakra, which the icon and description of Zombie Ninjutsu reference.
  • Simp Of All Time Icon.pngSimp Of All Time refers to Ollie's nature of being a very enthusiastic fan of vtubers and streamers in general.[6]
  • During the early access of the game, Ollie's surname was misspelled (Kureji instead of Kureiji), which was noticed by Ollie herself during her initial playthrough.[7]

References