HUD

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The HUD, as it appears in the pause menu

The HUD (Heads-Up Display) contains the current player information in-game, including the character's portrait, the inventory (weapons and items), HP, EXP and level, and the Special Attack. It also includes the current Stage and timer, the current HoloCoin and Enemy kill count, and will display any buffs at the bottom of the screen. Certain elements of the HUD can be modified in the Settings menu.

Inventory

The player can hold a maximum of 6 weapons (one of which will be their starting weapon) and 6 items. Once the inventory is full, no new weapons or items will appear in the Level Up screen and Holozon Boxes. However, by Collabing two weapons, one weapon slot will be freed, and another new weapon can be obtained. Note that character Skills do not take up inventory spaces.

History

For full list of changes, see Changelog.

0.5 Release
  • The HP bar now displays next to the character portrait, along with the numerical value.
  • The character portrait has been halved.
    • The full portrait can be restored in the settings.
  • The Special Attack bar is now more condensed.
  • Inventory icons were made more clear.
  • The character portrait will now shake when taking damage.
0.3 Release
  • Initial release.