Curse Ball

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Curse Ball is a weapon in HoloCure: Save the Fans!. It can be obtained through a collab between EN's Curse Icon.pngEN's Curse and Bounce Ball Icon.pngBounce Ball, creating large stationary balls that emit damaging pulses in a small radius. When the character makes contact with a ball, it will be kicked away, bouncing off the edges of the screen and damaging any enemies they run over until the balls come to a stop, as well as extending its active duration.

Behavior

Curse Ball
Ranged
Collab Frame.png
Curse Ball Icon.png
Level MAX
Play ball! The more you play, the longer it stays.
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Level 1
Damage:
Ball:
400% (36 – 44)
Curse:
300% (27 – 33)
Attack time:
Ball:
660 (11 s)
Curse:
60 (1 s)
Minimum attack time:
300 (5 s)
Attack count:
Curse:
1
Hit limit:
Ball:
Inf
Curse:
Inf
Hit cooldown:
Ball:
30 (0.5 s)
Curse:
45 (0.75 s)
Area:
Ball:
200%
Curse:
302%
Duration:
Ball:
600 (10 s)
Curse:
35 (0.58 s)
Projectile speed:
5
Knockback duration:
7 (0.12 s)
Knockback speed:
5
Up to date with version 0.6.1692275570
  • The ball releases a pulse of curse energy every 60 frames (1s). This timer is unaffected by Haste.
    • The pulse extends to its maximum size over its duration.
  • Touching the ball launches the ball, extending its duration by 1 second. This cannot occur more often than every 0.5 seconds.
  • Balls that end up outside the map will despawn and be replaced with another ball after a brief period.
  • The base area of the ball is increased by an additional 0% - 80%, depending on the character's size grade.
    • The area of curse pulses is unaffected.

Enchantments

Following enchantments are available to Curse Ball:

  • Damage +15%
  • Size +15%
  • Crit Damage +10%
  • +1 Projectile
  • Cooldown -10%

Note, that while "+1 Projectile" is a possible enchantment for Curse Ball, it has no effect on the weapon whatsoever, as it is not a MultishotMultishot type weapon.

History

For full list of changes, see Changelog.

0.6 Release
  • Initial release