Curse Ball is a weapon in HoloCure: Save the Fans!. It can be obtained through a collab between EN's Curse and Bounce Ball, creating large stationary balls that emit damaging pulses in a small radius. When the character makes contact with a ball, it will be kicked away, bouncing off the edges of the screen and damaging any enemies they run over until the balls come to a stop, as well as extending its active duration.
Play ball! The more you play, the longer it stays.
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Level 1
Damage:
Ball:
400% (36 – 44)
Curse:
300% (27 – 33)
Attack time:
Ball:
660 (11 s)
Curse:
60 (1 s)
Minimum attack time:
300 (5 s)
Attack count:
Curse:
1
Hit limit:
Ball:
Inf
Curse:
Inf
Hit cooldown:
Ball:
30 (0.5 s)
Curse:
45 (0.75 s)
Area:
Ball:
200%
Curse:
302%
Duration:
Ball:
600 (10 s)
Curse:
35 (0.58 s)
Projectile speed:
5
Knockback duration:
7 (0.12 s)
Knockback speed:
5
Up to date with version 0.6.1692275570
The ball releases a pulse of curse energy every 60 frames (1s). This timer is unaffected by Haste.
The pulse extends to its maximum size over its duration.
Touching the ball launches the ball, extending its duration by 1 second. This cannot occur more often than every 0.5 seconds.
Balls that end up outside the map will despawn and be replaced with another ball after a brief period.
The base area of the ball is increased by an additional 0% - 80%, depending on the character's size grade.
The area of curse pulses is unaffected.
Enchantments
Following enchantments are available to Curse Ball:
Damage +15%
Size +15%
Crit Damage +10%
+1 Projectile
Cooldown -10%
Note, that while "+1 Projectile" is a possible enchantment for Curse Ball, it has no effect on the weapon whatsoever, as it is not a Multishot type weapon.