Elite Cooking

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Elite Cooking is a weapon in HoloCure - Save the Fans!. It can be obtained through a collab between Elite Lava Bucket Icon.pngElite Lava Bucket and Spider Cooking Icon.pngSpider Cooking.

Elite Cooking periodically generates large puddles of miasma at random locations around the screen, dealing continuous damage to all enemies inside.

Behavior

Elite Cooking
Ranged
Collab Frame.png
Elite Cooking Icon.png
Level MAX
May have severe unknown side effects if consumed.
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Level 1
Damage:
65% (5 – 9)
Attack time:
35 (0.58 s)
Minimum attack time:
10 (0.17 s)
Attack count:
1
Hit limit:
Inf
Hit cooldown:
30 (0.5 s)
Area:
Projectile:
90%
Pool:
200%
Duration:
Projectile:
70 (1.17 s)
Pool:
300 (5 s)
Projectile speed:
Projectile:
10
Pool:
0

Up to date with version 0.6.1692275570
  • Elite Cooking removes the Lava Bucket effect, and instead fills the screen with large pools of Spider Cooking miasma, dealing large amounts of stacked damage to enemies.
  • Elite Cooking completely removes Spider Cooking's knockback effect.
  • Elite Cooking's lower attack time limit can be achieved with 234% Haste.
  • Elite Cooking has a custom split count of 6, meaning that is considered to have 6 projectiles for the purposes of splitting weapon damage bonuses from enhancements and Growth Icon.pngGrowth.
  • Elite Cooking is affected by the area increase of Elite Icon.pngElite.
  • Elite Cooking is affected by the area increase of Knightly Milk Icon.pngKnightly Milk.

Enchantments

The following enchantments are available to Elite Cooking:

  • Damage +15%
  • Size +15%
  • Crit Damage +10%
  • Cooldown -10%
  • HitRate +20%
  • +Knockback Effect

Note, that Elite Cooking's miasma is not affected by the "Size +15% " enchantment; only the size of the bucket projectile itself.

Super Collabs

This weapon can be used in the following Super Collabs:

History

For the full list of changes, see Changelog.

0.6 Release
  • Damage has been decreased.
    • Damage reduced from 75% (6 – 10) to 65% (5 – 9).
    • Pool hit cooldown increased from 20 (0.33 s) to 30 (0.5 s).
0.5 Release
  • Damage increased from 60% (4 – 8) to 75% (6 – 10). [Undocumented]
0.4 Release
  • Impact damage reduced from 125% to 60%.[Undocumented]
  • Pool damage reduced from 110 to 60%.[Undocumented]
0.3 Release
  • Initial release