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Crescent Moon

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Crescent Moon is a main weapon in HoloCure - Save the Fans!. It is the unique starting weapon of Moona Hoshinova Icon.pngMoona Hoshinova and cannot be used by any other character. Being unique, it does not form collabs with any other weapon.

Crescent Moon throws a spinning crescent at an arc in front. It also has an Awakened status that greatly increases its capabilities when fully leveled.

Behavior

Crescent Moon
Melee
Weapon Frame.png
Crescent Moon Icon.png
Level 1
Throws a spinning crescent at an arc in front.
Level 2
Increase attack size by 20%.
Level 3
Increase damage by 20%.
Level 4
Reduce time between attacks by 15%.
Level 5
Increase attack size and travel distance by 20%.
Level 6
Increase damage by 30%.
Level MAX
Every 5 hits creates a full moon.
<< Display stats & details >>
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Level 1
Damage:
Main projectile:
130% (11 – 15)
Full moon:
-
Attack time:
100 (1.67 s)
Attack count:
Main projectile:
1
Full moon:
-
Hit limit:
Inf
Hit cooldown:
Main projectile:
30 (0.5 s)
Full moon:
-
Area:
Main projectile:
100%
Full moon:
-
Duration:
Main projectile:
60 (1 s)
Full moon:
-

Level 2
Damage:
Main projectile:
156% (14 – 18)
Full moon:
-
Attack time:
100 (1.67 s)
Attack count:
Main projectile:
1
Full moon:
-
Hit limit:
Inf
Hit cooldown:
Main projectile:
30 (0.5 s)
Full moon:
-
Area:
Main projectile:
120%
Full moon:
-
Duration:
Main projectile:
60 (1 s)
Full moon:
-

Level 3
Damage:
Main projectile:
156% (14 – 18)
Full moon:
-
Attack time:
100 (1.67 s)
Attack count:
Main projectile:
1
Full moon:
-
Hit limit:
Inf
Hit cooldown:
Main projectile:
30 (0.5 s)
Full moon:
-
Area:
Main projectile:
120%
Full moon:
-
Duration:
Main projectile:
60 (1 s)
Full moon:
-

Level 4
Damage:
Main projectile:
156% (14 – 18)
Full moon:
-
Attack time:
85 (1.42 s)
Attack count:
Main projectile:
1
Full moon:
-
Hit limit:
Inf
Hit cooldown:
Main projectile:
30 (0.5 s)
Full moon:
-
Area:
Main projectile:
120%
Full moon:
-
Duration:
Main projectile:
60 (1 s)
Full moon:
-

Level 5
Damage:
Main projectile:
156% (14 – 18)
Full moon:
-
Attack time:
85 (1.42 s)
Attack count:
Main projectile:
1
Full moon:
-
Hit limit:
Inf
Hit cooldown:
Main projectile:
30 (0.5 s)
Full moon:
-
Area:
Main projectile:
156%
Full moon:
-
Duration:
Main projectile:
60 (1 s)
Full moon:
-

Level 6
Damage:
Main projectile:
202.8% (18 – 22)
Full moon:
-
Attack time:
85 (1.42 s)
Attack count:
Main projectile:
1
Full moon:
-
Hit limit:
Inf
Hit cooldown:
Main projectile:
30 (0.5 s)
Full moon:
-
Area:
Main projectile:
156%
Full moon:
-
Duration:
Main projectile:
60 (1 s)
Full moon:
-

Level 7
Damage:
Main projectile:
202.8% (18 – 22)
Full moon:
304.2% (27 – 33)
Attack time:
85 (1.42 s)
Attack count:
Main projectile:
1
Full moon:
1
Hit limit:
Inf
Hit cooldown:
Main projectile:
30 (0.5 s)
Full moon:
60 (1 s)
Area:
Main projectile:
156%
Full moon:
234%
Duration:
Main projectile:
60 (1 s)
Full moon:
30 (0.5 s)

Up to date with version 0.6.1692275570
  • Full moon attacks from the Awakened form do not increase the split count of the bonuses from enhancements and Growth Icon.pngGrowth.
  • Level 5's increase is actually 30%, as opposed to the stated 20% in the description.
  • Unlike the base attack, full moon from the Awakened upgrade does not count as melee and can benefit from Focus Shades Icon.pngFocus Shades.