Crescent Moon throws a spinning crescent at an arc in front. It also has an Awakened status that greatly increases its capabilities when fully leveled.
Behavior
Crescent Moon
Level 1
Throws a spinning crescent at an arc in front.
Level 2
Increase attack size by 20%.
Level 3
Increase damage by 20%.
Level 4
Reduce time between attacks by 15%.
Level 5
Increase attack size and travel distance by 20%.
Level 6
Increase damage by 30%.
Level MAX
Every 5 hits creates a full moon.
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Level 1
Damage:
Main projectile:
130% (11 – 15)
Full moon:
-
Attack time:
100 (1.67 s)
Attack count:
Main projectile:
1
Full moon:
-
Hit limit:
Inf
Hit cooldown:
Main projectile:
30 (0.5 s)
Full moon:
-
Area:
Main projectile:
100%
Full moon:
-
Duration:
Main projectile:
60 (1 s)
Full moon:
-
Level 2
Damage:
Main projectile:
156% (14 – 18)
Full moon:
-
Attack time:
100 (1.67 s)
Attack count:
Main projectile:
1
Full moon:
-
Hit limit:
Inf
Hit cooldown:
Main projectile:
30 (0.5 s)
Full moon:
-
Area:
Main projectile:
120%
Full moon:
-
Duration:
Main projectile:
60 (1 s)
Full moon:
-
Level 3
Damage:
Main projectile:
156% (14 – 18)
Full moon:
-
Attack time:
100 (1.67 s)
Attack count:
Main projectile:
1
Full moon:
-
Hit limit:
Inf
Hit cooldown:
Main projectile:
30 (0.5 s)
Full moon:
-
Area:
Main projectile:
120%
Full moon:
-
Duration:
Main projectile:
60 (1 s)
Full moon:
-
Level 4
Damage:
Main projectile:
156% (14 – 18)
Full moon:
-
Attack time:
85 (1.42 s)
Attack count:
Main projectile:
1
Full moon:
-
Hit limit:
Inf
Hit cooldown:
Main projectile:
30 (0.5 s)
Full moon:
-
Area:
Main projectile:
120%
Full moon:
-
Duration:
Main projectile:
60 (1 s)
Full moon:
-
Level 5
Damage:
Main projectile:
156% (14 – 18)
Full moon:
-
Attack time:
85 (1.42 s)
Attack count:
Main projectile:
1
Full moon:
-
Hit limit:
Inf
Hit cooldown:
Main projectile:
30 (0.5 s)
Full moon:
-
Area:
Main projectile:
156%
Full moon:
-
Duration:
Main projectile:
60 (1 s)
Full moon:
-
Level 6
Damage:
Main projectile:
202.8% (18 – 22)
Full moon:
-
Attack time:
85 (1.42 s)
Attack count:
Main projectile:
1
Full moon:
-
Hit limit:
Inf
Hit cooldown:
Main projectile:
30 (0.5 s)
Full moon:
-
Area:
Main projectile:
156%
Full moon:
-
Duration:
Main projectile:
60 (1 s)
Full moon:
-
Level 7
Damage:
Main projectile:
202.8% (18 – 22)
Full moon:
304.2% (27 – 33)
Attack time:
85 (1.42 s)
Attack count:
Main projectile:
1
Full moon:
1
Hit limit:
Inf
Hit cooldown:
Main projectile:
30 (0.5 s)
Full moon:
60 (1 s)
Area:
Main projectile:
156%
Full moon:
234%
Duration:
Main projectile:
60 (1 s)
Full moon:
30 (0.5 s)
Up to date with version 0.6.1692275570
Full moon attacks from the Awakened form do not increase the split count of the bonuses from enhancements and Growth.
Level 5's increase is actually 30%, as opposed to the stated 20% in the description.
Unlike the base attack, full moon from the Awakened upgrade does not count as melee and can benefit from Focus Shades.