Axe Swing

From HoloCure Wiki
Jump to navigation Jump to search

Axe Swing is the unique starting weapon used by Hoshimachi Suisei and cannot be used by any other character. It has an Awakened status that greatly increases its capabilities when fully leveled. Being a unique weapon, it does not have a Collab with any other weapon.

Behavior

Axe Swing
Melee
Weapon Frame.png
Axe Swing Icon.png
Level 1
Swing a bloody axe in an arc in front.
Level 2
Increase damage by 30%.
Level 3
Increase attack area by 20%.
Level 4
Reduce time between attacks by 10%.
Level 5
Increase damage by 30%.
Level 6
Increase attack area by 20%.
Level MAX
Crit is guaranteed on Axe Swing and crits deal 3x damage.
<< Display stats & details >>
<< Hide stats & details >>
Level 1
Damage:
120% (10 – 14)
Attack time:
90 (1.5 s)
Attack count:
1
Hit limit:
Inf
Hit cooldown:
30 (0.5 s)
Area:
100%

Level 2
Damage:
156% (14 – 18)
Attack time:
90 (1.5 s)
Attack count:
1
Hit limit:
Inf
Hit cooldown:
30 (0.5 s)
Area:
100%

Level 3
Damage:
156% (14 – 18)
Attack time:
90 (1.5 s)
Attack count:
1
Hit limit:
Inf
Hit cooldown:
30 (0.5 s)
Area:
120%

Level 4
Damage:
156% (14 – 18)
Attack time:
80 (1.33 s)
Attack count:
1
Hit limit:
Inf
Hit cooldown:
30 (0.5 s)
Area:
120%

Level 5
Damage:
200% (18 – 22)
Attack time:
80 (1.33 s)
Attack count:
1
Hit limit:
Inf
Hit cooldown:
30 (0.5 s)
Area:
120%

Level 6
Damage:
200% (18 – 22)
Attack time:
80 (1.33 s)
Attack count:
1
Hit limit:
Inf
Hit cooldown:
30 (0.5 s)
Area:
144%

Level 7
Damage:
200% (18 – 22)
Attack time:
80 (1.33 s)
Attack count:
1
Hit limit:
Inf
Hit cooldown:
30 (0.5 s)
Area:
144%
Up to date with version 0.6.1692275570
  • Axe Swing is affected by the area increase of Knightly Milk Icon.pngKnightly Milk.
  • At Level 7, Axe Swing can deal a total of 600% damage per hit.