Baseball Pitch

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Baseball Pitch is the unique starting weapon used by Oozora Subaru and cannot be used by any other character. It has an Awakened status that greatly increases its capabilities when fully leveled. Being a unique weapon, it does not have a Collab with any other weapon.

Behavior

Baseball Pitch
Ranged
Weapon Frame.png
Baseball Pitch Icon.png
Level 1
Throws a very fast baseball in front.
Level 2
Increase damage by 20%.
Level 3
Reduce time between attacks by 30%.
Level 4
Double the speed of the baseball and gain small Knockback effect.
Level 5
Reduce time between attacks by 50%.
Level 6
Increase hitlimit by 3 and increase damage by 20%.
Level MAX
When Baseball is initially thrown, gain bonus damage of 100%, but this bonus reduces over time.
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Level 1
Damage:
140% (12 – 16)
Attack time:
60 (1 s)
Attack delay:
4 (0.07 s)
Hit limit:
3
Hit cooldown:
20 (0.33 s)
Area:
120%
Duration:
120 (2 s)
Projectile speed:
8
Range:
100
Knockback duration:
-
Knockback speed:
-

Level 2
Damage:
168% (15 – 19)
Attack time:
60 (1 s)
Attack delay:
4 (0.07 s)
Hit limit:
3
Hit cooldown:
20 (0.33 s)
Area:
120%
Duration:
120 (2 s)
Projectile speed:
8
Range:
100
Knockback duration:
-
Knockback speed:
-

Level 3
Damage:
168% (15 – 19)
Attack time:
42 (0.7 s)
Attack delay:
4 (0.07 s)
Hit limit:
3
Hit cooldown:
20 (0.33 s)
Area:
120%
Duration:
120 (2 s)
Projectile speed:
8
Range:
100
Knockback duration:
-
Knockback speed:
-

Level 4
Damage:
168% (15 – 19)
Attack time:
42 (0.7 s)
Attack delay:
4 (0.07 s)
Hit limit:
3
Hit cooldown:
20 (0.33 s)
Area:
120%
Duration:
120 (2 s)
Projectile speed:
16
Range:
100
Knockback duration:
4 (0.07 s)
Knockback speed:
2

Level 5
Damage:
168% (15 – 19)
Attack time:
21 (0.35 s)
Attack delay:
4 (0.07 s)
Hit limit:
3
Hit cooldown:
20 (0.33 s)
Area:
120%
Duration:
120 (2 s)
Projectile speed:
16
Range:
100
Knockback duration:
4 (0.07 s)
Knockback speed:
2

Level 6
Damage:
200% (18 – 22)
Attack time:
21 (0.35 s)
Attack delay:
4 (0.07 s)
Hit limit:
8
Hit cooldown:
20 (0.33 s)
Area:
120%
Duration:
120 (2 s)
Projectile speed:
16
Range:
100
Knockback duration:
4 (0.07 s)
Knockback speed:
2

Level 7
Damage:
200% (18 – 22)
Attack time:
21 (0.35 s)
Attack delay:
4 (0.07 s)
Hit limit:
8
Hit cooldown:
20 (0.33 s)
Area:
140%
Duration:
120 (2 s)
Projectile speed:
16
Range:
100
Knockback duration:
4 (0.07 s)
Knockback speed:
2
Up to date with version 0.6.1692275570
  • At level 6 the hit limit increases from 3 to 8 despite the in game text saying it only increases by 3.
  • The bonus damage at level 7 is a multiplier equal to ) with the timer counting down from 15 to 0. This multiplier is applied to the sum of the weapon's base damage and it's anvil enhancements.