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Blacksmith Hammer

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Blacksmith Hammer is a main weapon in HoloCure - Save the Fans!. It is the unique starting weapon of Kaela Kovalskia Icon.pngKaela Kovalskia and cannot be used by any other character. Being unique, it does not form collabs with any other weapon.

Blacksmith Hammer swings a hammer in an arc, starting perpendicular counter-clockwise to the direction aimed. It also has an Awakened status that greatly increases its capabilities when fully leveled.

Behavior

Blacksmith Hammer
Melee
Weapon Frame.png
Blacksmith Hammer Icon.png
Level 1
Swings a hammer in front.
Level 2
Increase damage by 30%.
Level 3
Increase attack size by 20%.
Level 4
Reduce time between attacks by 15%.
Level 5
Adds a small knockback effect.
Level 6
Increase damage and attack size by 30%.
Level MAX
Increase damage by 30%. There is a 30% chance to hit several minerals out of the target, which deal 40% of the weapon's damage each.
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Level 1
Damage:
Hammer:
120% (10 – 14)
Mineral:
-
Attack time:
70 (1.17 s)
Attack count:
1
Hit limit:
Hammer:
Inf
Mineral:
-
Hit cooldown:
Hammer:
60 (1 s)
Mineral:
-
Area:
Hammer:
120%
Mineral:
-
Duration:
Mineral:
-
Chance:
-
Knockback duration:
-
Knockback speed:
-

Level 2
Damage:
Hammer:
156% (14 – 18)
Mineral:
-
Attack time:
70 (1.17 s)
Attack count:
1
Hit limit:
Hammer:
Inf
Mineral:
-
Hit cooldown:
Hammer:
60 (1 s)
Mineral:
-
Area:
Hammer:
120%
Mineral:
-
Duration:
Mineral:
-
Chance:
-
Knockback duration:
-
Knockback speed:
-

Level 3
Damage:
Hammer:
156% (14 – 18)
Mineral:
-
Attack time:
70 (1.17 s)
Attack count:
1
Hit limit:
Hammer:
Inf
Mineral:
-
Hit cooldown:
Hammer:
60 (1 s)
Mineral:
-
Area:
Hammer:
144%
Mineral:
-
Duration:
Mineral:
-
Chance:
-
Knockback duration:
-
Knockback speed:
-

Level 4
Damage:
Hammer:
156% (14 – 18)
Mineral:
-
Attack time:
60 (1 s)
Attack count:
1
Hit limit:
Hammer:
Inf
Mineral:
-
Hit cooldown:
Hammer:
60 (1 s)
Mineral:
-
Area:
Hammer:
144%
Mineral:
-
Duration:
Mineral:
-
Chance:
-
Knockback duration:
-
Knockback speed:
-

Level 5
Damage:
Hammer:
156% (14 – 18)
Mineral:
-
Attack time:
60 (1 s)
Attack count:
1
Hit limit:
Hammer:
Inf
Mineral:
-
Hit cooldown:
Hammer:
60 (1 s)
Mineral:
-
Area:
Hammer:
144%
Mineral:
-
Duration:
Mineral:
-
Chance:
-
Knockback duration:
5 (0.08 s)
Knockback speed:
5

Level 6
Damage:
Hammer:
202.8% (18 – 22)
Mineral:
-
Attack time:
60 (1 s)
Attack count:
1
Hit limit:
Hammer:
Inf
Mineral:
-
Hit cooldown:
Hammer:
60 (1 s)
Mineral:
-
Area:
Hammer:
187.2%
Mineral:
-
Duration:
Mineral:
-
Chance:
-
Knockback duration:
5 (0.08 s)
Knockback speed:
5

Level 7
Damage:
Hammer:
263.6% (24 – 29)
Mineral:
105.5% (9 – 13)
Attack time:
60 (1 s)
Attack count:
1
Hit limit:
Hammer:
Inf
Mineral:
10
Hit cooldown:
Hammer:
60 (1 s)
Mineral:
60 (1 s)
Area:
Hammer:
187.2%
Mineral:
150%
Duration:
Mineral:
120 (2 s)
Chance:
30%
Knockback duration:
5 (0.08 s)
Knockback speed:
5

Up to date with version 0.6.1692275570
  • 2-5 minerals are created if the awakened form bonus is triggered.
    • The minerals' speed is random between 5 and 12
    • The minerals are launched in 30 - 120 degree angle and arc towards the bottom of the screen, seemingly affected by gravity.
    • The minerals do not increase the split count of the bonuses from enhancements and Growth Icon.pngGrowth.