Upgrade
Upgrades are passive bonuses that can be obtained from the Shop. They cost HoloCoins to purchase, and are permanent across all game sessions, unless refunded. Some upgrades can be further improved by purchasing them again, but with an increased HoloCoin cost (see the tables below). Increasing an upgrade's level only affects the cost of that specific upgrade, so players can freely choose which upgrade to prioritize.
Each upgrade level is signified by the addition of a blue dot; the amount of dots varies from 1 up to 10, depending on the upgrade. A green check mark and "SOLD!" will appear over a completely maxed upgrade.
Refunds
Upgrades can be reset completely by selecting the Refund options. Refunding will reset an upgrade's level to zero (i.e. disabled) and the total cost of all purchased upgrades is refunded to the player in full, at no extra cost. The player can refund upgrades for a single item by selecting the item and selecting the Refund option, or the player can refund every purchased upgrade at once by purchasing the Refund All item in the Others section.
List of Upgrades
Ability
Upgrade | Description | Cost | |
---|---|---|---|
Per Level | Total | ||
Special Attack | Unlocks the Special Attack for all characters. Press the secondary button (default: X) to use. | 500 | 500 |
Growth | Increase the damage of Character Main Weapons and Special Attacks by 1% per in-game level.[Note 1] | 500 / 10,000 / 50,000 | 60,500 |
Reroll | Grants a use of Reroll when leveling up. | 2,500 / 5,000 / 7,500 / 10,000 / 12,500 / 15,000 / 17,500 / 20,000 / 22,500 / 25,000 | 137,500 |
Eliminate | Grants a use of Eliminate on options when leveling up. | 2,500 / 5,000 / 7,500 / 10,000 / 12,500 / 15,000 / 17,500 / 20,000 / 22,500 / 25,000 | 137,500 |
Stamps | Unlocks the Stamps system. Stamps may be dropped by targets which can modify the main weapon. | 500 | 500 |
Hold | Grants a use of Hold on options when leveling up, which will guarantee an option to appear again next level. | 5000 / 10000 / 15000 / 20000 / 25000 | 75000 |
Customize | Allows weapons and items to be disabled in the armory, and will not appear in game. | 50000 | 50000 |
Supports | Unlocks the Support Items, allowing the use of support abilities chosen before a stage. | 1000 | 1000 |
Material Find | Fans have a chance to drop Holo House materials in main game stages. | 20000 | 20000 |
Fan Letters | Unlocks Fan Letters. All fan types can drop Fan Letters, which grants permanent boosts. | 50000 | 50000 |
Enchantments | Unlock Weapon Enchantments. General weapons may gain enchantments. | 1000 | 1000 |
Fandom | Unlock Fandoms, where characters gain bonuses based on accomplishments. Check the Achievements Menu for more info! | 2000 | 2000 |
Total: 535,500 |
Stats
Upgrade | Description | Cost | |
---|---|---|---|
Per Level | Total | ||
Max HP Up | Increase Max HP by 4% per level. (Max 40%)[Note 2] | 200 / 500 / 1,200 / 2,750 / 6,000 / 12,000 / 18,000 / 24,000 / 30,000 / 36,000 | 130,650 |
ATK Up | Increase all damage by 6% per level. (Max 60%) | 300 / 750 / 1,800 / 4,100 / 9,100 / 18,000 / 25,000 / 31,000 / 37,000 / 43,000 | 170,050 |
SPD Up | Increase movement speed by 6% per level. (Max 60%) | 200 / 500 / 1,200 / 2,750 / 6,000 / 12,000 / 18,000 / 24,000 / 30,000 / 36,000 | 130,650 |
Crit Up | Increase critical hit chance by 2% per level. (max 10%) | 300 / 750 / 1,800 / 4,100 / 9,100 | 16,050 |
Pick Up Range | Increase base pick up range by 10% per level. (Max 100%) | 200 / 500 / 1,200 / 2,750 / 6,000 / 12,000 / 18,000 / 24,000 / 30,000 / 36,000 | 130,650 |
Haste Up | Increase attack speed by 4% per level. (Max 20%) | 400 / 1,000 / 2,400 / 5,500 / 12,000 | 21,300 |
Regeneration | Slowly heals 1 HP every 5 seconds. +1 HP per level. (Max 5 HP/ 5 seconds)[Note 3] | 200 / 500 / 1,200 / 2,750 / 6,000 | 10,650 |
Defense Up | Increases defense, reducing damage taken by 3% per level. (Max 15%) | 500 / 1,250 / 3,000 / 6,900 / 15,000 | 26,650 |
Special Cooldown Reduction | Reduces the cooldown time of special attack by 3% per level. (Max 15%) | 500 / 1,250 / 3,000 / 6,900 / 15,000 | 26,650 |
Skill Up | Increase the damage of Skill attacks by 4% per level. (Max 40%) | 500 / 1,250 / 3,000 / 6,900 / 15,000 / 20,000 / 30,000 / 40,000 / 50,000 / 60,000 | 226,650 |
EXP Gain Up | Increases the amount of EXP gained by 4% per level. (max 20%) | 300 / 750 / 1,800 / 4,100 / 9,100 | 16,050 |
Food Drops Up | Increases the rate that food is dropped by 4% per level. (max 20%) | 150 / 375 / 900 / 2,000 / 4,500 | 7,925 |
Money Gain Up | Increases the amount of HoloCoins gained by 20% per level. (Max 200%) | 400 / 1,000 / 2,400 / 5,500 / 12,000 / 20,000 / 30,000 / 40,000 / 50,000 / 60,000 | 221,300 |
Enhancement Rate Up | Increases the chance of success during enhancements by 3% per level. (Max 15%) | 300 / 750 / 1,800 / 4,100 / 9,100 | 16,050 |
Total: 1,151,275 |
Others
Upgrade | Description | Cost | |
---|---|---|---|
Per Level | Total | ||
Marketing | Increase the number of fan spawns by 1 per level. This will increase the difficulty of the game. | 2,000 / 4,000 / 6,000 / 8,000 / 10,000 | 30,000 |
Weapon Limit | Limit the max number of weapons that may be gained in a game. (From 5 down to 0.) | 0 / 0 / 0 / 0 / 0 | 0 |
Item Limit | Limit the max number of items that may be gained in a game. (From 6 down to 0.) | 0 / 0 / 0 / 0 / 0 / 0 | 0 |
Collab Ban | No collabs can be created. | 0 | 0 |
Supers Ban | Super Items will not drop. | 0 | 0 |
G Rank Off | Turn off bonuses gained from G Ranks on all characters. | 0 | 0 |
Hardcore | Ultimate challenge! HP is set to 1. Gain massive bonus score the longer you survive in Endless Mode. | 0 | 0 |
Refund All | Refunds all purchases in the shop. | 0 | 0 |
Total: 30,000 |
Notes
- ↑ Growth:
- Despite being written as a percentage, the Growth upgrade actually increases the weapon damage by a flat amount of 0.1 damage per level.
- The amount is multiplied by the rank of the upgrade, granting 0.3 damage per level at maximum rank.
- The effectiveness of Growth is reduced on projectiles with high tickrate and projectile count:
- The bonus is split based on the amount of projectiles the weapon has. Generally, the split count is based on the attack count of the weapon's primary attack sequence, including extra projectiles gained from levels, "+1 Projectile" enchantment and Projectile Up Stamp. Secondary attacks, like Awakened form or on-hit effects, generally do not increase the split count.
- Weapons with hit cooldown (strictly) lower than 20 multiply the growth bonus by
hitCD/20
, up to an 80% reduction (hitCD = 4).
- The damage bonus does not benefit from other bonuses to weapon's base damage, such as level up, enchantment and stamp bonuses, or enhancements, but scales with the player's ATK and all other damage multipliers.
- ↑ Even though the HP Up upgrade states that it increases HP by 4% per level, it actually increases HP by a flat value of 4 per level, resulting in a 60% to 100% increase depending on character.
- ↑ The healing from Regeneration upgrade does not trigger any on-heal effects nor benefit from healing bonuses from items or character skills.
Trivia
- Total coin cost to purchase every upgrade:
- Version 0.7: 1,733,325
- Version 0.6: 1,537,325
- Version 0.5: 1,250,675
- Version 0.4: 963,625
- Version 0.3: 183,425
History
- For the full list of changes, see Changelog.
Material Find drop rates have increased slightly.
- The Enhancements and Stat Upgrades tabs are now Ability and Stats, respectively.
- Added the following to the Ability tab:
- Hold, Customize, Supports, Material Find, and Fan Letters
- Separated the Upgrades into three tabs: Enhancements, Stat Upgrades, and Others.
- Added the following: Skill Up, Item Limit, Collab Ban, and Supers Ban.
- The max level of Growth was increased from 1 to 3, and its effect was changed from 2% per player level to 1% per player level per upgrade level.
- The calculation for weapon damage boosts from Enhancing and Growth has been adjusted. When Base weapon damage is increased via enhancing or Growth, the increase is evenly distributed among the amount of projectiles for the attack.
- Added the following: Eliminate, Marketing, Stamps, Enchantments, Fandom, and Weapon Limit.
- The max level of Reroll was increased from 5 to 10
- Upgrades beyond 5 are represented by an additional row of blue dots, instead of gold dots
- Added the following: Growth, Enhancement Rate Up, Defense Up, and G Rank Off.
- The following had their max level increased from 5 to 10: Max HP Up, ATK Up, SPD Up, Pick Up Range, and Money Gain Up.
- Upgrades beyond 5 are represented by gold dots replacing the blue dots.
- Hardcore icon was modified, adding a skull.
- Initial release.
Gallery
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