Dual Katana is the unique starting weapon used by Nakiri Ayame and cannot be used by any other character. It has an Awakened status that greatly increases its capabilities when fully leveled. Being a unique weapon, it does not have a Collab with any other weapon.
Behavior
Dual Katana
Level 1
Slashes twice in front.
Level 2
Increase damage by 20%.
Level 3
Increase size by 10%.
Level 4
Reduce time between attacks by 15%.
Level 5
Slashes twice behind.
Level 6
Increase damage by 20%.
Level MAX
If a slash defeats a target, there is a 40% chance for the defeated enemy to turn into a Spirit that flies outwards, damaging targets in its path.
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Level 1
Damage:
Slash:
100% (8 – 12)
Spirit:
-
Attack time:
100 (1.67 s)
Attack count:
Slash:
2
Spirit:
-
Attack delay:
Slash:
5 (0.08 s)
Spirit:
-
Hit limit:
Slash:
Inf
Spirit:
-
Hit cooldown:
Slash:
30 (0.5 s)
Spirit:
-
Area:
Slash:
90%
Spirit:
-
Duration:
Slash:
15 (0.25 s)
Spirit:
-
Projectile speed:
Spirit:
-
Chance:
50%
Level 2
Damage:
Slash:
120% (10 – 14)
Spirit:
-
Attack time:
100 (1.67 s)
Attack count:
Slash:
2
Spirit:
-
Attack delay:
Slash:
5 (0.08 s)
Spirit:
-
Hit limit:
Slash:
Inf
Spirit:
-
Hit cooldown:
Slash:
30 (0.5 s)
Spirit:
-
Area:
Slash:
90%
Spirit:
-
Duration:
Slash:
15 (0.25 s)
Spirit:
-
Projectile speed:
Spirit:
-
Chance:
50%
Level 3
Damage:
Slash:
120% (10 – 14)
Spirit:
-
Attack time:
100 (1.67 s)
Attack count:
Slash:
2
Spirit:
-
Attack delay:
Slash:
5 (0.08 s)
Spirit:
-
Hit limit:
Slash:
Inf
Spirit:
-
Hit cooldown:
Slash:
30 (0.5 s)
Spirit:
-
Area:
Slash:
100%
Spirit:
-
Duration:
Slash:
15 (0.25 s)
Spirit:
-
Projectile speed:
Spirit:
-
Chance:
50%
Level 4
Damage:
Slash:
120% (10 – 14)
Spirit:
-
Attack time:
85 (1.42 s)
Attack count:
Slash:
2
Spirit:
-
Attack delay:
Slash:
5 (0.08 s)
Spirit:
-
Hit limit:
Slash:
Inf
Spirit:
-
Hit cooldown:
Slash:
30 (0.5 s)
Spirit:
-
Area:
Slash:
100%
Spirit:
-
Duration:
Slash:
15 (0.25 s)
Spirit:
-
Projectile speed:
Spirit:
-
Chance:
50%
Level 5
Damage:
Slash:
120% (10 – 14)
Spirit:
-
Attack time:
85 (1.42 s)
Attack count:
Slash:
2
Spirit:
-
Attack delay:
Slash:
5 (0.08 s)
Spirit:
-
Hit limit:
Slash:
Inf
Spirit:
-
Hit cooldown:
Slash:
30 (0.5 s)
Spirit:
-
Area:
Slash:
100%
Spirit:
-
Duration:
Slash:
15 (0.25 s)
Spirit:
-
Projectile speed:
Spirit:
-
Chance:
50%
Level 6
Damage:
Slash:
144% (12 – 16)
Spirit:
-
Attack time:
85 (1.42 s)
Attack count:
Slash:
2
Spirit:
-
Attack delay:
Slash:
5 (0.08 s)
Spirit:
-
Hit limit:
Slash:
Inf
Spirit:
-
Hit cooldown:
Slash:
30 (0.5 s)
Spirit:
-
Area:
Slash:
100%
Spirit:
-
Duration:
Slash:
15 (0.25 s)
Spirit:
-
Projectile speed:
Spirit:
-
Chance:
50%
Level 7
Damage:
Slash:
144% (12 – 16)
Spirit:
432% (39 – 48)
Attack time:
85 (1.42 s)
Attack count:
Slash:
2
Spirit:
1
Attack delay:
Slash:
5 (0.08 s)
Spirit:
30 (0.5 s)
Hit limit:
Slash:
Inf
Spirit:
Inf
Hit cooldown:
Slash:
30 (0.5 s)
Spirit:
45 (0.75 s)
Area:
Slash:
110%
Spirit:
100%
Duration:
Slash:
15 (0.25 s)
Spirit:
180 (3 s)
Projectile speed:
Spirit:
3
Chance:
50%
Up to date with version 0.6.1692275570
Additional slashes from level 5 upgrade do not increase the attack count and thus do not affect the split count of bonuses from enhancements or Growth.
The spirits created by the level 7 upgrade do not benefit from Growth.