Template:CalcDamageRange
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Outputs the damage range of a weapon from the given base value.
Note: The template rounds values ending in .5 upwards, whereas the game engine uses banker's rounding, rounding half toward the closest even number. This may cause small inaccuracies in the result.
Parameters
No description.
Parameter | Description | Type | Status | |
---|---|---|---|---|
1 | 1 damage | Damage of the weapon or attack in decimal. | Number | required |
full | full | If set, displays base value in % before damage range. | Unknown | optional |
Example
'''Damage:''' 80% ({{CalcDamageRange|0.8}})
Damage: 80% (6 – 10)
'''Damage:''' {{CalcDamageRange|3.5|full=1}}
Damage: 350% (32 – 39)
The above documentation is transcluded from Template:CalcDamageRange/doc. (edit | history)