Update 0.7 Release Patch/undocumented
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NOTE: This is a community-maintained, modified version of the official changelog, containing changes that were not included in the original changelog (obtained either through datamining or in-game observation). Thus, it may not be necessarily correct, attributed to the right update, or properly convey the developer's intention. Added details are marked using italics and the [Undocumented] tag is used to denote changes that are completely absent from official documentation.
CHANGELOG.txt
- GENERAL
- 9 new characters have been added.
- New weapons and collabs have been added.
Owl Dagger
- Requirement: Defeat the Stage 5 boss
Blood Lust
- Collab of Owl Dagger and
Psycho Axe
- Collab of Owl Dagger and
Black Plague
- Collab of Owl Dagger and
EN's Curse
- Collab of Owl Dagger and
True Infinite BL Works
- Super Collab of
BL Fujoshi and
Hope Soda
- Super Collab of
- New items have been added.
Raven Feather
- Requirement: Use
Chicken's Feather 3 times in a run
- Requirement: Use
Corporation Pin
- Requirement: Reach 500% Pick Up Range in a run
Promise Tiara
- Requirement: Sell 10 Stamps in a run
- New stamps have been added.
- New shop items have been added.
- Hold, Customize, Supports, Material Find, Fan Letters
- New Normal stage and new Hard Stage has been added.
- New areas in Holo House has been unlocked.
- Usada Casino is now open! Several minigames have been added.
- New gathering materials have been added.
- Wood and stone materials
- A new action button has been added.
- CTRL by default
- New "Prism" system has been added.
- Fan Letter system has been added.
- Support Items system has been added. [Undocumented]
- HUD has been changed to include equipped Support Item status and Prism durability. [Undocumented]
- Several menus revamped.
- Shop appearance has changed
- The Enhancements and Stat Upgrades tabs are now Ability and Stats, respectively.
- The Armory is now separated into tabs for Weapons, Items, Collabs, and Super Collabs.
- Upgrade entries in the Level Up menu are now color-coded[Undocumented]
- All equipped weapons, items, and skills can now be viewed in-game by pressing "Character" in the pause menu[Undocumented]
- Change to Critical stat. If Critical is beyond 100%, each additional 1% Crit grants 0.5% additional damage.
- Random select in character select can now be activated with the new third action button.
- Food system is overhauled, can now store all kinds of Food created, and can also stockpile each type of food. Food is now selected at the Preparation Screen.
- Items can now be upgraded to its Super version at a small chance from Holozon boxes. If a box is a Super Item box, there is a chance that it will upgrade a currently held item to its super version instead of a new Super Item.
- Leaderboard is closed until a later update.
- New outfits for all pre-0.7 characters[Undocumented]
- Minor adjustments to the full-body sprite portraits[Undocumented][1]
- The sprite portraits of former hololive members now sparkle[Undocumented]
- The Yagoo enemies now become
Angry Yagoos beyond the 40-minute mark. - Hard stages now display a Fandom level recommendation.[Undocumented]

Bloom and Gloom were replaced by
GuyRyS in Stage 1 [Undocumented]
Hoomans were given a 

new design [Undocumented]
Zomrades were given a 
new design [Undocumented]- Gacha banners now use the full-body sprite portraits instead of the smaller character sprites.[Undocumented]
- The "Council + HOPE" banner is now "Council + Promise"[Undocumented]
- Score calculation updated [Undocumented]
- miniBossDeafeated was lowered from 428 to 394 [Undocumented]
- Added 33 new achievements. [Undocumented]
- CHARACTERS
- Character has been revamped.
- Now uses her fourth design.
- Special has been changed.
- New Special:
Geo Queen: Summons a large geographic marker. The marker pulls all enemies towards it then explodes to dealing 1000% damage. AZKi is invincible while near the marker.
- New Special:
- Skills have been changed.
Virtual Diva has been changed to
Virtual Saber, and
Performance has been changed to
Geographer.
Virtual Saber: When a target approaches AZKi, there is a 30%/35%/40% chance to slash them with a light saber dealing 200%/250%/300% damage and knockback. (There is a cooldown between slashes).
Geographer: Every 10 seconds, create 1/2/3 location markers. If AZKi is near the marker, gain 20%/30%/40% haste, 20%/40%/60% SPD, and a 20%/25%/30% chance to dodge attacks for 5 seconds.
- Skill name of
FPS Mastery has been changed to "
The Ame Way". Effect has also been adjusted.
- New Effect: "Gain 20%/40%/60% ATK. All Multi-Shot and Ranged weapons gains an extra 2% Crit chance and 5% Crit damage each target it hits."
- Note: Previously, FPS Mastery's text stated "All weapons deal 15% more damage", when in reality it increased ATK by 15%.
- The text has been corrected, and this effect is unchanged.
Cutting Deep has been replaced with
Debugger with an adjusted effect.
- New effect: Increase Pick Up Range by 20%/40%/60%. If a target is within Anya's Pick Up Range, melee weapons have a chance to cause targets to become glitched, and may take 1 or 2 extra hits per attack.
Aromatherapy now can also stun targets as an added effect.
- 10% stun chance that lasts 3 seconds.
- Damage of
Mukirose has been increased slightly.
- From 50%/75%/100% to 75%/100%/125%.
- New effect has been added to
Belly Dancing.
- While Belly Dancing, Aki is immune to stat reducing effects from fans.
- Skill name of "
CRATical Hit" has been changed to "
Rat's Ninja Way". Skill icon has been changed. - Skill name of "
RatNG" has been changed to "
Harbinger of Chaos". - Skill effect has been adjusted and a new effect has been added to "
Harbinger of Chaos".
- New effect: Increase Crit chance by 10%/20%/30%. On crits, there is a small chance to gain Special Meter.
- Bonus buff for perfecting the
Taiko Drum sequence has been extended by 5 seconds. Bonus buffs also increased slightly. - Damage for Fireworks from perfecting the
Taiko Drum sequence has been increased.
- From 500% to 600%.
- (Further changes later)
- Damage caused by hitting the drum increased from 200% to 250%.
- Damage of
Special attack is increased from 1000% to 1500%.
- Duration of
Mogu Mogu is increased from 6 to 7 seconds, and SPD buff is increased from 50% to 75%.
- Reduced the size of
Kon Kon attacks but also increased damage very slightly.
- Damage increased from 100%/125%/150% to 125%/150%/175%.
- Increased damage of
NEKO.
- From 400% to 445%.
- Changed skill name and icon of
Klutz to
Legendary Idol. Effect has also been adjusted.
- Instead of spawning a single extra projectile that have a lessening chance of doing less damage. The skill now increase the number of full damage projectile by 1 per level.
Cat? Reflexes skill adjusted. Now grants stacks that turn on
Silent Pistol's Stealth mode without being invisible.
- Stack count increases after landing 10 Crits.
Cat? Reflexes crit buff has been increased.
- From 5%/10%/15% to 8%/13%/18%.
Acerola Juice now only adds Life Steal on the
main weapon. Amount of life steal is increased.
Nurse now requires a heal of 12 HP or more to activate, instead of critical heal as the activation requirement.
- WEAPONS
- No longer horizontal only (finally).
- ITEMS
- Effect has been changed. Effect now activates upon using Special.
- New effect: After using Special, gain a 25/35/45 second buff that increases the damage of all Ranged and Multi-Shot weapons by 1.3x.
- Additional effect has been added. GWS Pill now also increases the damage of all Skill attacks.
- 20%/30%/40% increase to all Skill attack damage.
- Added Super variant.[Undocumented]
- Super effect: "Gain 100% ATK. Also gain 200% Skill Damage."
- FOOD
- Effect has been changed.
- New effect: Gain a 5% chance to dodge attacks.
- Prior to this update, the effect was: "Every 30 seconds, become invincible to all attacks for 5 seconds."
- COLLAB
- Heal has been slightly reduced.
- From 3HP per second to 2HP per second.
- No longer creates multiple explosions when one target has taken multiple bombs. Instead, will only create 1 explosion with damage that is adjusted based on how many bombs were attached (for optimization and reducing slow downs).
- e.g. Before: 10 bombs attached to boss, it creates 10 explosions at once when defeated
- Now: 10 bombs attached to boss, it creates 1 explosion that is equivalent to 10x damage when defeated
- STAMPS
- The damage penalty on the main weapon has been reduced.
- From 30%/40%/50% to 20%/25%/30%.
- Effect has been changed.
- New Effect:
- Level 1: The wielder of the weapon will become upside down. There is no other effect.
- Level 2: The wielder of the weapon will become upside down of upside down, thereby now rendering this stamp completely pointless.
- Level MAX: The wielder of the weapon will become upside down of upside down of upside down... how many times are you going to do this?
- New Effect:
References
- ↑ Potato7192 (Portrait illustrator) (2024-11-14). Potato7192 on X. “他の立ち絵もほぼ全部更新しました!”