Update 0.6 Release Patch/undocumented
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NOTE: This is a community-maintained, modified version of the official changelog, containing changes that were not included in the original changelog (obtained either through datamining or in-game observation). Thus, it may not be necessarily correct, attributed to the right update, or properly convey the developer's intention. Added details are marked using italics and the [Undocumented] tag is used to denote changes that are completely absent from official documentation.
- NEW
- Hololive Indonesia Branch has arrived!
- ID Area 15, ID Holoro, and ID HoloH3ro gacha banners have been added.
- Holo House has been added, along with various mini games!
- Added ?????
- Likely refers to Super Collabs and Golden Hammer:
- Added Item Crates
- Added Idol Power pickups
- Added two new Stages: [Undocumented]
- Re-added the Leaderboard [Undocumented]
- Added 48 new Achievements [Undocumented]
- Earning achievements will also unlock the corresponding achievement on Steam if playing the Steam version. [Undocumented]
- Upon starting the game in the Steam version with a save file with achievements earned, all of those achievements will be immediately unlocked on Steam. [Undocumented]
- Added Indonesian language support [Undocumented]
- New weapons: [Undocumented]
- New Collabs: [Undocumented]
- New items: [Undocumented]
- New super items: [Undocumented]
- New stamps: [Undocumented]
- New Upgrades: [Undocumented]
- Skill Up
- Item Limit
- Collab Ban
- Supers Ban
- CHANGES
- Game is now built with YYC, improving game performance.
- Controllers now rumble when Special meter is ready. Can be turned off in settings.
- Character select screen has been changed.
- Stage select has also received similar changes
- Character info and stage selection now appears at the bottom of the screen.
- "Random character" removed from the character select screen
- Character portraits - Added HoloID character portraits, and updated several pre-0.6 portraits[1] [Undocumented]
- Gacha screen has been changed.
- Tears menu is now more visible
- Now displays current G. Rank in the menu.
- The player can now select multiple gacha pulls at once, up to 10
- Shop menu has been adjusted.
- Upgrade menu now separated into three tabs: Enhancements, Stat Upgrades, and Others
- Increased
HoloCoin rewards when completing stages in Stage Mode.
- Stage 1: 500 -> 2000
- Stage 2: 1000 -> 3000
- Stage 3: 1500 -> 4000
- Stage 4: 5000 (New)
- Stage 1 (Hard): 2000 -> 5000
- Stage 2 (Hard): 3000 -> 10000
- Stage 3 (Hard): 20000 (New)
- Added collab list to level up menu.
- Pointers indicating the locations of Stamps, Anvils, Golden Anvils, and Summons have changed to have distinct colors from Holo Box pointers.
- Reroll algorithm has been adjusted. After rerolling, the weights of Weapons and Items that were offered previously are reduced, which makes them appear less until the next level up.
- The calculation for weapon damage boosts from Enhancing and Growth has been adjusted. When Base weapon damage is increased via enhancing or Growth, the increase is evenly distributed among the amount of projectiles for the attack.
- (Example, +2 base weapon after Enhancing Level 7 Piercing Feather (4 projectiles) is an increase of +0.5 base damage per feather.)
- Growth now also has reduced effect when the attack's hit cooldown is (strictly) lower than 20.[Undocumented]
- Fandom system rework.[Undocumented]
- Instead of reaching milestones to increase Fandom level, the player gains Fandom EXP for beating stages and getting G-Ranks.
- Hard Stages and beating a Stage for the first time give more Fandom EXP.
- Growth now has 3 levels, each rank adding 1% damage.[Undocumented]
- Playing for the first time shows a small tutorial about aiming with mouse or controller. [Undocumented]
- Mouse cursor for aiming is now pink and bigger. [Undocumented]
- HUD change - Equipped stamps are shown next to weapons and items. [Undocumented]
- Stage Selection now appears at the bottom of the Character Selection screen.[Undocumented]
- Time Mode now only requires 4000 enemies. [Undocumented]
- Collabs and Super Items are no longer available in Time Mode. [Undocumented]
- Added more detail to Stage 1. [Undocumented]
- Haste StatUp weight increased from 1 to 2. [Undocumented]
- Healer and debuff enemies (Otaku) now emit a pulsing wave effect when using their skills. [Undocumented]
- Mikodanye's fire breath damage reduced from 25% (1) to 20% (1). [Undocumented]

Pioneers were given a 
new design [Undocumented]- Added Vibration, Show Stamps, Holo House related settings, and Delete Save. [Undocumented]
- Added Leaderboard related settings. [Undocumented]
- CHARACTERS
- Added new outfits for almost all pre-0.6 characters[Undocumented]
- Effect of Awakened weapon has been changed.
- New effect: "For the next 2 seconds, 15% of all damage taken by target is stored in time. Then target takes total of stored damage."
Pistol Shot [Undocumented]
- Hit cooldown increased from 10 (0.17 s) to 20 (0.33 s).
- Level 2 additional shots increased from 1 to 2.
- Level 3 damage bonus reduced from 25% to 20%.
- Level 6 damage bonus reduced from 40% to 20%.
- Fixed
Slow Time incorrectly showing the duration at 15 seconds (instead of 10). [Undocumented]
- Chain Tentacles damage has been increased.
- Chain tentacle damage increased from 60% to 85% of main tentacle's damage.
The Forbidden Wah's damage multiplier has been increased.
- From 1.5x/1.75x/2x to 2x/3x/4x.
- The size of
The Ancient One's conversion area has been increased.
- Area increased by 25% on all levels.
- The chance of the Ancient One's conversion has been increased.
- From 30%/40%/50% to 25%/50%/75%
- The damage of the Ancient One if conversion fails has been increased.
- Increased from 125% (11 – 15) to 100%/150%/200% (8 – 12/13 – 17/18 – 22).
The Void now has an added ability to convert Takodachis.
- 20% chance to convert targets with less than 20% health remaining.
Tako Spin damage increased from 180% (16 – 20) to 210% (19 – 23). [Undocumented]
History skill has been removed.
Civilization skill gains the effect of History skill, to a lesser degree.
- New effect: "ATK increases by 1%/1.50%/2% for every target currently on screen, up to 100%/120%/150%. In addition, gain further 1% for every 100 targets defeated."
- New skill
Bloodthirsty has been added to replace History.
- Bloodthirsty: "When a target is defeated, gain 1 stack of Bloodthirst. At 20 stacks Mumei heals 10% HP and gains 30%/45%/60% ATK for 10 seconds."
Friend skill now always casts Bird Feather, and effects of level 2 and 3 has been changed.
- Uses one random weapon at level 2 and two random weapons at level 3 in addition to Bird Feather.
True Horror no longer deletes drops, and gains a new effect which grants a Haste buff to Mumei.
- Increases Haste by 1% per target sacrificed for 10 seconds.
Bird Feather damage increased from 110% (9 – 13) to 120% (10 – 14). [Undocumented]
- Damage on main weapon increased
- From 130% (11 – 15) to 150% (13 – 17)
Gravity skill now ignores knockback resistance.
Astrology buffs increased by 10% per level.
- From 20%/30%/40% to 30%/40%/50%.
- Damage of main weapon increased.
- From 120% (10 – 14) to 135% (12 – 16).
- Awakened additional notes' damage increased from 50% to 75% of main projectile's damage.
Diva Song hit cooldown increased from 10 (0.17 s) to 30 (0.5 s). [Undocumented]
Friendzone buff duration now lasts for 3 seconds for all levels.
Kon Kon chances of activation increased.
- This affects the chance to deal damage when dodging. The dodge chance granted by this skill remains unaffected.
- From 40%/60%/80% to 60%/70%/80%.
- Size of
Kon Kon bursts have been increased.
- Area scale increased from 100%/125%/150% to 150%/200%/250%.
Fox Tail Awakened swords created per attack now capped at 10. [Undocumented]
- The chance of damage penalty of
Klutz has been reduced by 10% per level.
- From 40%/30%/20% to 30%/20%/10%.
- The buff of
Sololive has been increased by 10% per level.
- From 30%/40%/50% to 40%/50%/60%.
- Damage of
Belly Dancing has been decreased by 10% per level.
- From 30%/40%/50% to 20%/30%/40%.
- Hit cooldown increased from 10 to 60. [Undocumented]
- Damage of
GOD has been decreased by 100% per level.
- From 300%/500%/700% to 200%/400%/600%.
- Slightly decreased the knockback of
Red Heart in Haato form.
- Knockback speed reduced from 6 to 5.
- Knockback duration reduced from 8 (0.13 s) to 5 (0.08 s).
- Base ATK increased from 110% to 115%. [Undocumented]
- Fixed
The Rapper description incorrectly showing the damage bonus at 20%/30%/40% (instead of 10%/15%/20%). [Undocumented]
Work-a-holic was renamed to
Workaholic. [Undocumented]- Fixed
Workaholic description incorrectly showing the duration at 5 seconds (instead of 4). [Undocumented]
Phoenix Sword Awakened damage reduced from 85% (7 – 11)to 65% (5 – 9). [Undocumented]
- Size grade increased from 2 to 3. [Undocumented]
Nephilim Blast [Undocumented]
- Hit limit increased from 1 to 2. [Undocumented]
- Awakened damage increased from 20% (1) to 25% (1). [Undocumented]}}
- Base ATK increased from 100% to 120%. [Undocumented]
Orayo! [Undocumented]
- Level 6 description now correctly states it adds 2 punches instead of 1 only [Undocumented]
- Level 7 attack delay reduced from 3 (0.05 s) to 2 (0.03 s). (Now matches description.) [Undocumented]
Axe Swing hit cooldown increased from 20 (0.33 s) to 30 (0.5 s). [Undocumented]
Chocotto Cooking healing amount reduced from 20% to 10%. [Undocumented]
- Fixed
Banpire description incorrectly showing the duration at 7 seconds (instead of 4). [Undocumented]
- Fixed
Duck Shout description to match its effect. [Undocumented]
- WEAPONS
- Increased overall damage.
- From 120% (10 – 14) to 140% (12 – 16).
- IRyS' size grade increased from 2 to 3.
- Hit limits have been added to individual fires
- Now has hit limit of 4.
- Now has a chance to block enemy projectiles.
- 10% chance, with 1 second cooldown
- Weapon has been changed to be a Melee weapon.
- Damage reduced from 280% (25 – 31) to 200% (18 – 22). [Undocumented]
- Increased damage.
- Actually reduced from 350% (32 – 39) to 200% (18 – 22).
- Damage has been decreased.
- Projectile damage reduced from 120% (10 – 14) to 100% (8 – 12).
- Explosion damage reduced from 1.8x to 1.3x the projectile damage.
- Damage has been decreased.
- Projectile damage reduced from 200% (18 – 22) to 175% (16 – 20).
- Explosion damage reduced from 4.5 to 3.9375 (same 2.25x multiplier)
- Hit cooldown increased from 15 (0.25 s) to 20 (0.33 s). [Undocumented]
- Damage has been decreased.
- Projectile damage reduced from 180% (16 – 20) to 100% (8 – 12).
- Beam damage reduced from 350% (32 – 39) to 300% (27 – 33).
- Now applied as a multiplier to main projectile damage (3x).
- Damage has been decreased.
- Damage reduced from 400% (36 – 44) to 240% (22 – 26).
- Damage has been decreased.
- Board damage reduced from 350% (32 – 39) to 220% (20 – 24).
- Boards now have a hit limit of 10.
- Damage has been decreased.
- Damage reduced from 375% (34 – 41) to 275% (25 – 30).
- Damage has been decreased.
- Impact damage reduced from 500% (45 – 55) to 300% (27 – 33).
- Pool damage reduced from 210% (19 – 23) to 175% (16 – 20).
- Pool hit cooldown increased from 15 (0.25 s) to 30 (0.5 s). [Undocumented]
- Damage has been decreased.
- Damage reduced from 75% (6 – 10) to 65% (5 – 9).
- Pool hit cooldown increased from 20 (0.33 s) to 30 (0.5 s).
- Damage has been decreased.
- Explosion damage reduced from 500% (45 – 55) to 300% (27 – 33).
- Damage has been decreased.
- Slash damage reduced from 200% (18 – 22) to 130% (11 – 15).
- Bullet damage reduced from 175% (16 – 20) to 110% (9 – 13).
- Slashes now have a hit limit of 10.
- Damage has been decreased.
- Damage actually unchanged.
- Damage has been decreased.
- Bubble damage increased from 80% (6 – 10) to 100% (8 – 12).
- Rain damage reduced from 300% (27 – 33) to 120% (10 – 14).
- Rain no longer slows down targets.
- Rain projectile now has hit limit of 5. [Undocumented]
- Damage has been increased.
- Damage increased from 200% (18 – 22) to 280% (25 – 31).
- Hit cooldown reduced from 30 (0.5 s) to 20 (0.33 s). [Undocumented]
- Book damage reduced from 30% (1 – 5) to 25% (1). [Undocumented]
- Icicle damage increased from 50% (3 – 7) to 70% (5 – 9). [Undocumented]
- Projectile damage reduced from 250% (23 – 28) to 200% (18 – 22). [Undocumented]
- Initial pool damage increased from 100% (8 – 12) to 130% (11 – 15). [Undocumented]
- Subsequent pools damage increased from 40% (2 – 6) to 50% (3 – 7). [Undocumented]
- ITEMS
Knightly Milk
- Added increased knockback effect.
- 1.1x/1.2x/1.3x multiplier to knockback speed.
- Reduced SPD debuff from 20% to 10%.
- Damage reduction has been increased to 25% to all levels.
- Reduced maximum damage reduction from 25% to 10%.
- Increased SPD bonuses by 10% for each level.
- New effect added.
- Additionally increases weapon damage by 0.3% on every level up thereafter.
- The effect of item has changed (again).
- New effect: Gain 15/20/25 Max HP. For every 6/5/4 points of total Max HP, increase damage of Main weapon and Special attacks by 1%.
- Range threshold reduced from 150px to 130px[Undocumented]
- Name changes to "Retrieved Piggy Bank" when playing as
Moona Hoshinova.[Undocumented]
- Weight increased from 1 to 2 (will appear more frequently) [Undocumented]
- Fixed descriptions to match the effect. [Undocumented]
- STAMPS
- Fixed ATK and Solo stamp damage stacking incorrectly on certain weapons. [Undocumented]
- Has gained the effect of previous Crit Up Stamp.
- Crit damage increase reduced from 10%/20%/30% to 5%/10%/15%.
- This stamp has been renamed to Pacifist Stamp and gained a new effect.
- New effect: has a chance to destroy enemy projectiles.
- 20%/30%/40% chance
- The effect has changed from increasing critical damage to critical chance.
- Grants additional 10%/20%/30% crit.
- Chance of hitting HoloCoins out of targets has been reduced significantly.
- From 10%/15%/20% to 3%/4%/5%.
- Added new effect where the damage of the attack increases the chance of activating the effect as well as the HoloCoin Amount.
- Chance and amount increased for every 10 damage dealt
- The increase to damage has been reduced.
- From 20%/30%/40% to 5%/10%/15%.
References
- ↑ Potato7192 (17 Aug 2023) "Holocure portraits for holoID!"