Update 0.5 Release Patch/undocumented
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NOTE: This is a community-maintained, modified version of the official changelog, containing changes that were not included in the original changelog (obtained either through datamining or in-game observation). Thus, it may not be necessarily correct, attributed to the right update, or properly convey the developer's intention. Added details are marked using italics and the [Undocumented] tag is used to denote changes that are completely absent from official documentation.
- GENERAL
- Added full mouse support
- Performance optimizations
- Added Achievements system
- Released with 120 unlockable achivements
- Added Stamps System
- Added Enchantment System
- Added Fandom System
- Added New Stages
- Added color coding in tool tips.
- Fixed a number of tool tips which listed incorrect values from actual in-game value.
- Added Knockback Resistence to mobs. Each time a target is hit by an attack with knockback effects, it gains 10% resistance to future knockback effects, until it has 90% resistence. Knockback resistence is reset back to 0% after 10 seconds.
- Terminated the support for 32-bit (x86) operating systems. The game will not launch on these systems.[Undocumented]
- Added Time Mode. [Undocumented]
- Stage Selection now shows recommended upgrades for that stage. [Undocumented]
- Stage Selection now shows a green check mark above stages that have been successfully completed, per character. [Undocumented]
- Added Graphics Settings. [Undocumented]
- Moved Resolution, Full Screen, Visual Effects, and Screen Shake to Graphic Settings [Undocumented]
- Added HUD Settings. [Undocumented]
- Added full-body character sprites to certain menus. The title screen will now display the sprites of all unlocked characters. [Undocumented]
- Added Silver YAGOOs. [Undocumented]
- Added new shop upgrades: Eliminate, Marketing, Stamps, Enchantments, Fandom, and Weapon Limit.[Undocumented]
- The max level of Reroll was increased from 5 to 10[Undocumented]
- Upgrades beyond 5 are represented by an additional row of blue dots, instead of gold dots[Undocumented]
- Added item types: healing, stat, utility. [Undocumented]
- Added attack types: melee, ranged, multishot. [Undocumented]
- Reduced damage random range. [Undocumented]
- Bug fixes [Undocumented]
- Fixed EXP collected by summons not benefitting from the shop upgrade.
- Various changes to the HUD. [Undocumented]
- The HP bar now displays next to the character portrait, along with the numerical value.
- The character portrait has been halved.
- The full portrait can be restored in the settings.
- The Special Attack bar is now more condensed.
- Inventory icons were made more clear.
- The character portrait will now shake when taking damage.
- WEAPONS
- Added new Basic Weapons[Undocumented]
- COLLABS
- Added new Collabs[Undocumented]
Eldritch Horror
Snow Flower Sake
MiKorone
Bone Bros.
Absolute Wall
I'm Die, Thank You Forever
Ring Of Fitness
- Changed collab icons, giving them a purple outline[Undocumented]
- Increased the DEF debuff from 15% to 20%.
- Beam damage reduced from 400% (36 – 44) to 350% (32 – 39). [Undocumented]
- Damage increased from 60% (4 – 8) to 75% (6 – 10). [Undocumented]
- Damage reduced from 400% (36 – 44) to 350% (32 – 39) [Undocumented]
- Hit cooldown increased from 60 (1 s) to 120 (2 s). [Undocumented]
- Damage increased from 350% (32 – 39) to 375% (34 – 41). [Undocumented]
- Damage increased from 160% (14 – 18) to 200% (18 – 22). [Undocumented]
- ITEMS
- Added new Items[Undocumented]
- Added new Super items[Undocumented]
Super Credit Card
Super Chicken's Feather
Super Sake
Super Limiter
Super Nurse's Horn
Super Headphones
- Adjusted the randomness after taking Credit Card.
- Now occasionally causes a free anvil to spawn.[Undocumented]
- Weight reduced from 4 to 3.[Undocumented]
- Changed effect from increasing ATK to multiplying overall damage.
- Super version also adjusted to new effect. Removed Bonus Crit damage.
- Changed effect from increasing ATK to multiplying overall damage.
- Increased amount of bonus HoloCoin dropped.
- From 10%/20%/30%/40%/50% to 20%/40%/60%/80%100%.
- Added new bonus effect: all HoloCoin are automatically picked up.
- Super Super Chatto Time effect has been adjusted.
- Increased HoloCoins gained from 100% to 150%.
- Additional effect changed from Heal 3 HP on coin pickup to gain 1% ATK every 10 coin pickups.
- Added new bonus effect: there is now a chance of recovering HP if taking a hit while HP is less than 15%.
- Heals for 20%/25%/30% of max HP.
- Changed effect from granting invincibility upon taking a hit, to now delaying damage taken.
- Changed effect from losing all crit upon getting hit, to losing half buff per hit, and slowly gaining back per second.
- Changed effect from generating 1 Coin Per Second to 1 Coin Per 100px traveled.
- Increased Max Level of item from 1 to 3.
- Pick Up Range penalty reduced from 50% to 30%.
- Speed buff increased from 15% to 20%/30%/40%.
- Added a new effect of granting extra Max HP.
- Grants 15/20/25 HP
- CHARACTERS
- Added JP Gen 1 and JP Gen 2 talents.
- Added new outfits.[Undocumented]
- Formal outfits for all Myth characters.
- Casual outfits for Ceres Fauna and Ouro Kronii.
- Old model sprite for IRyS.
- Casual outfits for JP GAMERS and Gen 0.
- The alternate outfits for AZKi and Roboco-san are modeled after their original designs.
Pistol Shot no longer shoots horizontal only.
Phoenix Shield's stacks are now displayed as a buff icon
Phoenix Sword [Undocumented]
- Awakened hitCD increased from 3 (0.05 s) to 4 (0.07 s).
- Fixed LV6 damage increase not applying correctly.
The Ancient One is now a Summoned companion.- Ancient One's zone now also deals damage if conversion fails.
- Behavior of Harmless Takodachis have changed and new effects added.
- They will now stack with each other, and deal AoE damage to enemies when defeated, depending on stack size.
- They will now heal flat HP amounts, depending on stack size, instead of 1% each.
Cult skill has been removed.- New skill has been added to replace "Cult"
The Forbidden Wah - "If any attack hits more than 4 times or 4 targets, every 4th hit will deal 1.5x/1.75x/2x damage."
Summon Tentacle awakened now spawns 3 additional tentacles instead of 1. [Undocumented]
Tarot Cards: Added 1 additional Tarot Card to all levels- Slightly increased power of
Hatotaurus
- Damage increased from 150% (13 – 17) to 180% (16 – 20).
Special attack grants Mumei temporary Invincibility while the jumpscare is active
- New default sprite based on IRyS 2.0 model. The old sprite is available as an outfit.[Undocumented]
Weapon no longer shoots horizontal only.
- Attack delay increased from 0 to 3 (0.05 s).[Undocumented]
- Spread increased from 8 to 30.[Undocumented]
- Awakened damage reduced from 25% (1) to 20% (1).[Undocumented]
- Corrected the tooltip text on
Hope. (Lowered heal amount when activated)
- Changed visuals for
Play Dice Awakened .
- Increased ATK buff from
Endurance for levels 1 and 2.
- From 15%/35%/60% tp 20%/40%/60%.
Idol Dream healing has been changed to 50% chance of activation.
- Damage reduced from 75% (6 – 10) to 70% (5 – 9). [Undocumented]
- Hit coolduwn reduced from 45 (0.75 s) to 60 (1 s). [Undocumented]
- Increased
Axe Swing size at level 6.
- From 120% to 144%.
- Fixed
Stellar not hitting all nearby targets with damage after Crit calculations.
Blocks Master can now cause Flatten to targets hit.
Orbit knockback duration reduced from 15 (0.25 s) to 10 (0.17 s) and knockback speed from 4 to 3. [Undocumented]
Ruler of Time damage increased from 30% (1 – 5) to 40% (2 – 6). [Undocumented]
Sapling SPD bonus increased from 30%/40%/50% to 30%/50%/70%. [Undocumented]
Sakura Gohei burst area scale reduced from 85% to 65%. [Undocumented]- Gohei LV 3 damage reduced from 78% (6 – 10) to 52% (3 – 7). [Undocumented]