Template:StampTableC
Jump to navigation
Jump to search
Creates table of Stamps from the data stored in stamp pages using Cargo. Template {{StampTableC/row}} is used to format the rows.
Example
Input:
{{StampTableC}}
Output:
Stamp | Weight | Description |
---|---|---|
4 | Increase damage of weapon by 15% and crit damage by 5%. | |
3 | Attacks have a 10% chance to cause an explosion that hits nearby targets for 30% of the weapon's damage. | |
3 | On hit, if the player does not get attacked by the target for 4 seconds, the target may become Frozen and take 50% cold damage for 3 seconds. | |
If a target is defeated within 2 seconds after being hit by this weapon, they have a 1% chance to drop a Stamp, but may drop a mushroom instead. | ||
2 | Increase the chance of critical hits caused by this weapon by 10%. | |
3 | Attacks have a 3% chance to hit HoloCoins out of targets per hit. Chance and amount is increased for every 10 damage dealt. | |
2 | Reduce the time between attacks by 15%. | |
3 | Weapon causes small knockback. Increase knockback strength by 30% if effect already exists. | |
1 | Once per second, Weapon attacks may heal a random amount up to 5% of Max HP. | |
3 | Decrease damage of the main weapon by 20%, and increasing SPD of the character by 20%. | |
3 + weapon limit | The first target this weapon hits is marked. The marked target will receive 20% of the damage inflicted on any other targets. | |
2 | Weapon hits have a 10% chance to stun enemies temporarily. Also has a 20% chance to destroy enemy projectiles. | |
1 | Adds 1 additional shot to ranged multi-shot weapons. | |
3 | The wielder of the weapon will become upside down. There is no other effect. | |
2 | Weapon attacks will look pretty. There is no other effect. | |
While not moving, increase the damage of this weapon by 20% and reduce the time between all weapons by 30%. | ||
4 | Increase attack size by 15%. | |
4 | Attacks have a 20% chance to slow targets by 15% and deal 30% weapon damage for 5 seconds. | |
3 + weapon limit | Increase damage by 5% for each empty weapon slot. | |
2 | Weapon will sound like a trumpet. There is no other effect. | |
1 | Decrease damage of the main weapon by 20%, but increase the damage of all other weapons by 4%. | |
4 | Attacks have a 20% chance to reduce ATK and DEF of targets by 20% and 5% temporarily. Flower. |
The above documentation is transcluded from Template:StampTableC/doc. (edit | history)